Great styling and theme- but unfortunately I wasn't able to get any meaningful movement no matter how hard I tried... Wonderful concept for a retro style game, but the control scheme missed the mark.
Absolute cinema, thoroughly enjoyable and a great start to your Game Jams! The first game I've tested so far that is retro in the mechanical sense too (where you move in steps rather than completely smoothly). Well done!
Thank you for playing! I already have some ideas for other power-ups and I'll possibly implement them soon :D I'll rate your game later when I'm home from work :)
Very cool game, reminds me of those older games I used to play in maths class. The readability of some elements, like text, is a bit hard due to your outline shader and having anti-aliasing on your text anyway. Overall, a nice experience
This game's control scheme is what made it a bit difficult. I think even if it was Q and E to rotate yourself and your engines were locked at full throttle, it would have been better. I couldn't get past the second wave after a few attempts...
Super interesting concept! As someone who isn't super familiar with colour mixing, it would take me a good few attempts to get a decent score. I failed mostly because I kept forgetting which colours mixed correctly, and then losing a life. Nice game though!
Thank you for the feedback! It seems to be a minor balancing issue, to the extent that the game is a little hard. It is, though, definitely possible to get to the later stage of the game still through some friendly testing before the deadline!
Cute game, I like the few colours used - it works really well. I do think there is a small collision issue, as I failed a few times for just being close to the spikes and not actually touching them, but overall nice experience!
Thank you so much, and good score too! When you get a bit further into the game, with some more upgrades, you will see how chaotic and *fun* it can truly be :D
Ah, the auto advancing happens specifically when you have 0 energy, thought that would be a quality of life feature- but maybe not 🤔I can play around with it later to try and get it feeling better - also to balance the game some more hahaha
Thank you so much! There is much more planned for the game when we get some more time! And honestly, I surprised myself too. This is our second MicroJam, and I wanted to be a bit more adventurous! :D
Lovely iteration on the fishing mini-game! My line casted upwards towards the sky once, not sure if that is supposed to be possible! But fun nevertheless! Well done everyone