well well well, there aint enough room in this jam for TWO Bayblade Arenas!
Jokes aside, this game was pretty fun, it felt really well polished, I feel the only thing that would need some work is the actual movement of the bayblade, it just felt a bit too uncontrollable at times. The leaderboard was a nice touch and made replayability really fun! Overall nice work!
DandaDev
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This is definitely the most fun game Ive played so far! The tutorial was super serious, the gameplay was fun and enjoyable and the upgrades were really well though out. I only had a few nitpicks, like how you can lose yourself on the screen very easily, how enemies can be hidden behind the UI at times and how you cant see what items do in the shop.
This was also another minor issue, but at the beginning before I purged all my blood bullets I was looking back and forth between my player and my bullets to avoid the blood ones, taking me away from the combat, maybe this can be solved by move the UI above the player and making it smaller, idk, its not a big issues if the player decides to purge their blood bullets.
Still overall it was the most fun game I played during the jam and the tutorial was really funny, god bless you tutorial Larry.
Loved the vibe of the game! As a huge fan of FromSoft the audio and aesthetic reminded me a lot of the Kingsfield series, I think the difficulty should be improved though something like adding more movement capabilities like dashing or (rolling in this case) and adding more enemy attacks. Other than that the vibes and audio were all really good, it had some good juice too!
Reall solid game! It was really well polished and really fun to play. I wouldve loved to see more features put into it though, like a shop or maybe more variations for builds, just because sword and wand were basically the only way to win. Props to your team because it was very easy to digest and understand right away even without a tutorial!