I'm sorry, but as I explained in another thread, I am not able to put a Mac build on itch. Mac builds require a signature that I'm not able to do and Steam does it automatically while itch doesn't.
Doot
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So, the most annoying thing to do a mac build is to "sign" it (I don't remember the correct word for that, sorry).
You need a Mac computer and an expensive developer account. I don't have any of those.
But if you just push a unity build through Steam, Steam will sign it and it can be played on a Mac computer.
It does still comes with more bugs specific to the Mac version, and since we don't have a Mac we have to rely on our community to find those, but at least it's possible.
It's interesting, when we started, Spiritfarer was not even in our big list of inspirations (Ghibli, Oregon Trail, Keep Driving, Cozy Caravan, Rural Japanese Life Adventure, etc.)
However, the more we work on the game, the more we find similarities to Spiritfarer! We loved that game too and if we manage to make you feel similar vibes it's an honor!
Nice little game! It's great that you put some tooltips so the game is still playable even with the missing sprites.
I feel like the progress is a bit slow in normal mode?
Also movement feels choppy, maybe the way you are moving the camera and frog could be better done.
Anyway, great job, cool little jam game.