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Athanasius

612
Posts
7
Topics
66
Followers
1,449
Following
A member registered Oct 26, 2014

Recent community posts

Thank you! I totally forgot to use *that certain magical thing* in the sky part. I guess I reached the end now, after I got the *treasure* in the temple. Again - it was a delightful game, so sweet and relaxing. We should have more games like this. Thank you for this experience.

What a lovely game! I play it on my GBC and it's the perfect experience for me. Calm, peaceful, relaxing. One question [Spoiler, scroll down]: 

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I'm unable to solve the temple mystery. I understand that I have to use the magically summoned clouds to jump in the sky and find something up there, yet I only find one place where I can do that - to the right of the village, in the screen where the ghost appears. Alas I'm unable to get anywhere in the sky - I can jump some clouds but I'm unable to reach anything. Is the solution up there or is there another place? Thank you!

Perfect, just preordered the Explorer Edition.

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Hi NeonRot,

Is there a chance for a physical release (lulu.com, drivethrurpg.com for example)? It looks like a veritable work of art and like something I'd very much enjoy to experience "offline". 

Best wishes

I own two GBCs, yet I still would like to get a ROM version as an option. Playing these games on other handhelds or even on the mobile is a great way to enjoy them everywhere. I can't understand why there is no digital version available. You cut out large profits this way as the community is much bigger if you include all the owners of modern handheld devices. For me not to offer a digital option shows either really bad business instincts or of rigid elitist principles, maybe both. Anyway.

Excellent, thank you Sophie.

By the way: lulu is another great way to get books printed on demand. They also offer ringbound options, that's really useful for gamebooks and similar books the player doesn't keep in hand all the time.

I'll buy the game soon, just not decided yet if physical or digital. 

Hello there. This looks stunning!

Two things:

- Is the physical book not available? The link is dead. 

- There is no "Buy Now" on the main page ("The game is currently unavailable")

Cheers!

Congratulations to the release! I just purchased it. After the great fun I had with the original game it was an instant purchase. By the way, I feel that this game would make for an extraordinaire solitaire boardgame.

I really can't wait to try this game. I absolutely love the unique graphical style.

I'm very happy to hear that. I never finished the original but always liked the unique Agatha-Christie-like atmosphere it brought to the C64. A unique game and absolutely worth a remake. 

This one is the predecessor of Maupiti Island, right? I never played it but enjoyed Maupiti Island a great deal. Is Mortville Manor still in development?

Hi there, what happened to this remake? I hope it's not dead.

What exactly is "a soft V1 release"? The gold release candidate but not quite?

Hi, thank you for your reply. I can only chose 1 or 1.5 in the options for UI scale. That's how it looks:

Congratulations to the release! This is a real classic and I still play it on MacOS 9 via Sheepshaver. Great to see an enhanced windows port. One question: I don't find a possibility to adjust/scale the game window to the the screen resolution. This way with a regular 1920x1080 resolution the game window is tiny and the game practically unplayble. Is there a chance to change resolution in the game options instead of having to change it in windows manually every time? Thank you for your work!

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Now wait a second - an enhanced Camp Keepalive-game? That makes me really happy! I very much enjoyed the original many years ago, such a pleasant and clever game and so unique. I still have it here, the original files. I purchased it on your own website back then.

Perfect, thank you for your reply and explanations. That's relieving to hear, I'll start playing this evening. 

I purchased your book to *The House that wept" btw. :)

One question: Are there real dead ends? I mean stuff like "Oh no! You forgot to take this or that totally inconspicuous item hours ago? Then you're stuck for good and can restart the game". You know, these f*** you!-dead end traps Sierra was "famous" for. ;)

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Aesthetically, it's a real work of art and looks absolutely gorgeous. The basic concept of playing on three different "planes" (city/settlement, wilderness, dungeon) with the possibility to travel between places by ship is excellent and works well and gives the game a nice flow. I'd like a bit more complexity however as very much depends on die throws alone. Some simple stats to give me an impression of the characer I play, maybe in the direction of Fabled Lands (the gamebooks), would add to the immersion for me without complicate things too much. Anyway - I'm happy to own this lovely book and I don't regret having backed it with the extras.

Hi, I'm very thrilled about your games (I just discovered them today). I especially love the care you took for creating the maps and extras. One thing I noticed: the walkthrough for Act 2 is not in PDF-format and I can't open it.

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Perfect, I just made the purchase. It's too early to give a feedback, but boy did you nail the weird atmosphere, very lovecraftish indeed. :) And it also reminds me a bit on Ossuary in style and mood.

edit: and I think I'll have to re-read The Dream-Quest of Unknown Kadath...

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Hi, unfortunately I'm not able to purchase the game.On the main page there is no purchase option and here I get an 404-error when I try to push that "Buy Now"-button.

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That's great to hear. I enjoyed Islands of the Caliph immensely and will buy Cyclopean the moment it hits the ground. Godspeed!

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I thank you for what you do. It's always a pleasure to follow development. For me, Ambermoon.net is a perfect remake: You optimize and enhance it where it makes sense and make it more accessible without changing the rest. This way it stays the Ambermoon I played years ago with all its magic and uniqueness but feels modern and is excellently playable at the same time. This act of balancing is something almost no modern remake really manages to achieve. It's an absolutely terrific job you do!

I find it an excellent feature, seems really helpful. And it fits perfecly in the game by the looks of it.

Absolutely terrific! Wycheweald is brillant, I very much enjoyed it, I recorded it on cassette and tried it on my trusty old ZX Spectrum +2 and it felt utterly glorious. This one I'll play on The Spectrum. I'm astonished by how these games push the limits of the hardware and bring something new on the table at the same time. Really stunning work. And I love, how the sun indicates the time of the day - a seemingly small, yet very atmospheric detail. Brillant! Are there any plans to sell the games physically? I'd definitely purchase a cassette version.

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It's a pleasure following development of your game. It's clearly a work of love and dedication and I'm glad to be onboard. I didn't venture far into the game as of yet as I fear not being able to continue in updated versions with my savegame. Is this fear justified?

What an extremely funny experience, absolutely perfect! Can't wait to play the next part.

I gotta say I love the strong Ultima vibes of your game. I love the artstyle, only the animations could be improved in my opinion. I'll give the game a deeper dive as soon as I have some time. 

Thank you for your reply Julia. It was a pleasure to follow development over all these years. I wish you all the success you deserve for this wonderful achievement.

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"Savegames shouldn't be affected" means I can continue playing with my save games from 1.0, right (not: "in older savegames the changes won't work")? Just to be sure. ;)

I love the game btw, it was definitely worth the many years of waiting. I will miss the Crimson Gazette though. :(

I second that. This game is very pleasing even if the options and possiblities are limited gameplaywise. It's one of these little games that have that very special note you don't find too often. Would be a shame to keep it browser based. I too would love to have it as a standalone to download. I'd also gladly pay for it.

Thank you for the confirmation!

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Hello. I followed your game from the early days on and really love what you've created here: A very unique, clever puzzle game with storyline and some of the best pixelart I've ever seen - an instant classic for the GBC. The jam version was a masterpiece already and I can't wait to see what you've been up to over the last years. I'd like to preorder the game but wanted to ask if it'll come with a digital download as well? I like to play many games emulated on other handheld devices nowadays (even though I still have two GBCs here).

Hi

Now that's very strange... yesterday the game would only start in
this 320x200 window (or whatever resolution it may be) and would go up to about 1280x something with alt+enter. Today (after a restart of the computer) it opens the game fullscreen right away. Very strange. But in a good way. ;)

Thank you.

Congrats! As with every game you release this is a day 1 purchase for me. One question: Is there no real fullscreen mode? Alt + enter only changes the window without going fullscreen.