[go: up one dir, main page]

Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

You Repay What You SowView game page

Work off your debt from devilish dealings...
Submitted by ericudda, Hannon Hawkes, JADE_CHEESE_DEV, Tugero — 2 hours, 53 minutes before the deadline
Add to collection

Play game

You Repay What You Sow's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#54.0004.000
Overall#163.0243.024
Gameplay#252.7622.762
Audio#272.6192.619
Visuals#312.7142.714

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Which theme(s) did your game incorporate, and how?
It's a tragic story of desperation, debt and manipulation. Dealing with the devil always has a cost.

It also has a pig in it.

Did you use any pre-made assets? If so, what were they and where were they from?
Homemade and hand-crafted.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The gameplay was awesome. It had the right amount of multitasking to be difficult and keep you constantly engaged. Good work!

Submitted

Very fun to play, and I really liked the opening!

Submitted

Bro this game is amazing the little intro had me hooked immediately. When that bird turned into a demon I knew the game was about to be peak. It's a really cool 3D farming game hoping you do more with this one. Keep up the good work and please check out my game and leave me a rating I would appreciate that a lot.

Submitted

This game was very fun! I liked the intro cinematic, and the music set a cool tone making the stakes feel high! It's not without it's rough edges but this game is very charming and a fun short experience! Well done!

Submitted

Fun game! I love the frantic feeling you get from trying to balance all the things at once, and its super satisfying hitting those long range corn throws in quick succession.

That opening cutscene was also really well done, and the art on the whole was very good. I really liked the character designs, and the corn growing animation looked very nice.

The gameplay did feel a bit RNG dependent at times, with hoping that you get a good farm layout on a run. Some farm layouts help a lot in managing the resources. A few big plots you can kinda just chuck the seeds in the right direction and they'll plant. Whereas many small plots make navigating much harder, especially when trying to avoid the frog.

I also found a bit of a cheese strat to win the game. If you just don't do what the devil says until you have nothing else to do, you can complete the game without the frog spawning at all.

Still, really fun game. Great job on this!

Developer(+1)

Thanks for the reply!

I knew the tutorial was a bit exploitable, but I thought if someone went through the trouble of doing multiple runs + analyzing the game's behavior, they deserved the shortcut.

After all, the devil doesn't play fair, so why should you!

Submitted (2 edits)

Intro and the music is legendary! Text needs works, it is disappearing too fast and also later player has to wait and read. Character design and concept is great. Controls need lots of work. Pig can't jump over the fences when outside no matter how hard I try, but when inside jump basically fly when I keep pressing. Gravity and throwing speed is too slow and distance is too large. If controls were better then it could be great. I feel like I have little control over what is happening. Frog is a bit too common. It is just a bit too frustrating to keep trying again with the current state of the controls. I hope to see this grow into a full game. Action + Farming seems cool.

Edit: Also, the game doesn't go full screen somehow. Mouse control feel weak because of this, perhaps.

Developer(+1)

Thank you! - Da Musician

Submitted

Hey, I’m really hoping to see that cutscene again! I love when Jam Games adds those scenes—they really bring the games to life. Also, your graphics are fantastic!

Quick question,,,I noticed the frog bomb prize was 5 coins, but you’re giving players 4 coins at the start. So, players can’t buy a frog bomb right away. I’m not sure if that’s intentional, but it’s a clever design, I think. Nice work! Also, I’d love for you to check out my game too!

Developer

Good catch! Yeah the pricing was intentional, when teaching players to play games I try to narrow their options so they don't make mistakes. It also keeps them from being overwhelmed.

Submitted (1 edit)

too satanic, also cutscene was too fast. other than those things i liked the vibe of the game

Submitted

I got jumpscared by a frog, 10/10 experience would recommend 

Yo really fun little game! Love that you had a full intro. The interplay of avoiding  the  frog and  running the corn was super fun, the controls felt  fluid and solid.  Feels like it's primed for more  random stuff to get  in your way as  you progress. I felt like the demon  rat mechanic was a little  more obtuse, but i get what you were going for. Overall really fun idea!

Submitted

Hey this is a really cool concept for a game. I think if you make this game first person (without the pig since that's only for the jam) and built it out more it'd be a classic. 

It's a really cool concept. You could have milestones that make more crazy things happen. 

It's like a horror casual farming clicker almost.