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A jam submission

GlorbaboutView game page

Help Glorbo glorb about and deliver presents in space!
Submitted by a third person, VallenArt, Codettawa, Nanacka, august in january — 3 hours, 44 minutes before the deadline
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Glorbabout's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#64.0004.000
Concept#64.2224.222
Presentation#74.3894.389
Enjoyment#183.6113.611
Use of the Limitation#203.7783.778

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
7

Software used
Godot, Aseprite, Crocotile 3D, Blender

Use of the limitation
Takes place in a limited space level. Movement is limited by the amount of batteries you have.

Cookies eaten
Collectively we had 31

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Comments

Submitted(+1)

Beautiful presentation! The gameplay is quite fun. If I had one "negative" thing to say it's that the controls feel a bit crammed together, would have been cool to be able to turn the camera with the mouse

Submitted(+1)

I really idea of rotating space around, and y'all did a great job making it feel intuitive.

Glorping is definitely the best mechanic.

Submitted(+1)

The concept is very interesting, the sounds and visuals are also on a high level!

Submitted(+1)

Kind a confused how to play for the first time and kind a difficult to complete it, but I did it, I complete the game!
(with just collected 3 present).
the controller is kind a confusing especially with the cameras, but still cool concept

Submitted(+1)

The graphics on this go so hard. Felt very polished, and the space puzzles were challenging and fun!

Submitted(+1)

This is really cool and a super unique take on the limitation! The environment / art is super fun and creates a really cool atmosphere. Also +1 for glorp

(+1)

peak

Submitted(+1)

Nice game! Would be cool if there was a tutorial guiding to what your goal is

Submitted(+1)

Truly delightful! I love the dedicated glorp button

Submitted(+1)

Really nice work it was a bit hard to start the game but afer you get it it was a great and fun experience. Very well done

Submitted(+1)

Wow ! Here's a very, VERY interesting game ! At first i thought the camera and the controls were a bit clunky and it's hard to manage where your ship is going to go, but i got used to it and made it to the end ! I forking LOVE the artistic direction you went here, it's gorgeous. The cluster level was stunningly beautiful (however i had a lil hard time figuring out what my objective was).

Overall great game, congrats ! 

Submitted(+2)

Look great!,It an clever interesting concept how it play with the perspective and and 3D movement

But the free camera control it's pretty frustrating i rather prefer have fixed locations or some aditional, i know it's part of the gimmick but as it is it's a little too on the frustrating side.

The sfx the "mew mew mew" it's funny the first 2-3 times then become really annoying.

Submitted(+1)

I do not know what to write, but I really liked the game.

Submitted (1 edit) (+1)

Very impressive little game. Good solid puzzles. I was especially taken with the visuals and aesthetics your team went with. The game was very visually refreshing. Additionally, even though you guys had a very unique visual style, I found the game incredibly clear and readable. The only part I struggled with was that first level w the breakable boulders. It probably could have been clearer. All in all, fantastic work. (P.s. when I saw the controls I thought it would be super clunky but after a few minutes I actually found it remarkably intuitive, so great work on that!


(oh also for some reason the music stopped playing after a few minutes, was not a problem in the slightest but figured I should let y'all know.)