Play game
Space Driving School's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #26 | 3.625 | 3.625 |
| Enjoyment | #38 | 3.125 | 3.125 |
| Overall | #40 | 3.281 | 3.281 |
| Presentation | #47 | 3.125 | 3.125 |
| Concept | #51 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
MaximalChaos
Software used
Godot Engine
Use of the limitation
As borders and game goal.
Cookies eaten
8 strawberry cookies
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Comments
Cool concept, took me a while to start to understand how the movement system worked, but the challenge is there once you figure it out, and it gets fun.
As far as feedback goes, I think it would def benefit from a tutorial even just on the itch page.
Good work though, quite a bit of content for a jam game.
The indicator of the direction blend with the ship metal, maybe shoul shoud turn in a cristal or somethig give more contrast.
besides it 's frutstarting, the of direction spin too slow, when is still doesn't matter but how the space is to narror, and it' appear not to stop once start to moving, an miscalculation adn is a slow dead without chance of save.
I may have a severe case of skill issue, I couldn't figure out the movement, it seemed to just randomly change direction and speed whenever i clicked, so it felt like i was just randomly hoping it would land in the right direction. What am i doing wrong?
Bro, it moves toward to the gray arrow in the Disc
Maybe i'm bugged, i dont see any arrow in the disc
this bigger gray thing on UFO
OOH im blind! XD I see it now!
This is actually a really fun movement system, I love games with weird control schemes so I had a lot of fun with this one. Its harder than it looks
it took a bit time to understand the controls but, where you're used to it its a nice rage game x)