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A nice little GDD template for people who want to try making games.
Some tips on tricks on how to create your TTRPG, as well as some useful resources
Printable cheatsheets for learning basic graphic design principles. Can also be used like a checklist.
An easy and practical guide to narrative design for everyone from students to experienced professionals.
A whole project structure in a zip file
A manifesto of acceptance, urgency, and how to win the war
A deep delve into the NeoScum universe
Five steps to effective RPG design
A den of iniquity and posts about funky design ideas.
some tips for game development
Run in browser
A game design tool for balancing strategy in strategy games
Keith Burgun GamesVerified Account
Some advice for Blades in the Dark on changing and customizing the game
The Cartomancy Anthology Art Book showcases concept art, design documentation, and comments from the game's developers!
A plea to the world about hardware requirements.
License info and images to create Village Witch content
an interactive collection of resources
Run in browser
A game design essay/manifesto by Thousand Embers.
A few A4-sized sheets I designed for planning my own GBStudio games
A second collection of ideas from the next generation of game designers
A Rambling Essay On Table Top Roleplaying Game Design
Game Design Document for promoting your game!
Never miss another Tabletop Jam again
Advice and flowchart for handling player versus player conflict in tabletop RPGs.
A case for embracing frustration in videogames
User Experience (UX) Analysis
A speculative faction pitch for Relic game's Age of Empires IV
3D World Level Design
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itch.io now on YouTube!