Update v0.1.0.9 [Changelog] FIX: There was a bug on the Spectrum that prevented timeline animations having more than 2 keyframes. OPTIMISE: Add various optimisa...
Update v0.1.0.9 [Changelog] FIX: Bug in binary export related to the correct export of screen logic variables. FIX: Bug in Sprite Animation node, wasn't working...
Update v0.1.0.9 [Changelog] Completely change the way Kwyll exports to the Spectrum! The dependency on the z88dk toolchain has been completely eliminated. Kwyll...
Update v0.1.0.8 [Changelog] OPTIMISE: Optimised various Spectrum side engine code in Z80 for speed and memory use reduction. FIX: Change the way the sliders in...
Update v0.1.0.7 [Changelog] OPTIMISE: Optimised brush rendering in assembly for speed and memory use. OPTIMISE: Optimised instrument handling in assembly for sp...
Update v0.1.0.4 [Changelog] FIX: A bug in the simulator collision detection when objects are clipped by the game window. FIX: Generating the location previews i...
Update v0.1.0.4 [Changelog] FIX: In the simulator, using the ignore ink or paper setting in the "Set Tile Colour" node didn't work. FIX: Moving a selection in t...