This paladin is a game-ready character, created as a personal project inspired by the stunning concept art of JJAM TIGER. For the high-poly model, I used ZBrush; for retopology and UVs, 3ds Max; and for materials and baking, Substance Painter. The renders were created in Marmoset Toolbag 5, and the final composition was done in Krita. https://www.artstation.com/artwork/dyaEw1 https://www.artstation.com/jjamtiger