SCORU/TEST: more deterministic PBTs for the refutation game
Context
This will close #2843 (closed)
The solution is to fix the seed by using Random.State to the random state generators for each. Thanks to Joel for teaching me this trick.
Manually testing the MR
Still same test
dune exec src/proto_alpha/lib_protocol/test/pbt/test_refutation_game.exe
Edited by Valentin Chaboche