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adhoc_3.2.20181002_193407
67d6fa1d
·
Adhoc build 3.2.20181002_193407
·
Oct 02, 2018
adhoc_3.2.20181002_191729
bb3685f9
·
Adhoc build 3.2.20181002_191729
·
Oct 02, 2018
adhoc_3.2.20181002_190847
8fdbe64b
·
Adhoc build 3.2.20181002_190847
·
Oct 02, 2018
adhoc_3.2.20181002_190048
a57c57a5
·
Adhoc build 3.2.20181002_190048
·
Oct 02, 2018
adhoc_3.2.20181002_185600
50214a2d
·
Adhoc build 3.2.20181002_185600
·
Oct 02, 2018
adhoc_3.2.20181002_185404
782de50c
·
Adhoc build 3.2.20181002_185404
·
Oct 02, 2018
adhoc_3.2.20181002_185222
da361894
·
Adhoc build 3.2.20181002_185222
·
Oct 02, 2018
adhoc_3.2.20181002_185051
25c64464
·
Adhoc build 3.2.20181002_185051
·
Oct 02, 2018
adhoc_3.2.20181002_184737
c1b7baf5
·
Adhoc build 3.2.20181002_184737
·
Oct 02, 2018
adhoc_3.2.20181002_172940
b807e441
·
Add usage descriptions for everything I can find. Fixes issues like 7132
·
Oct 02, 2018
adhoc_3.2.20181002_205053
b807e441
·
Add usage descriptions for everything I can find. Fixes issues like 7132
·
Oct 02, 2018
adhoc_3.2.20181001_114911
d4686cd0
·
Change code signing identity back to adhoc
·
Oct 01, 2018
adhoc_3.2.20180930_104511
a5f9436d
·
Improve metal enablement behavior because of strange behavior that surfaced in...
·
Sep 30, 2018
notarization_failure
5af697a8
·
3.2.2beta1
·
Sep 29, 2018
adhoc_3.2.20181002_202621
f000a8b4
·
Refactor postprocessing into its own method and have it write into a buffer it...
·
Sep 29, 2018
adhoc_3.2.20181002_202823
bd45b911
·
Use an enum instead of passing strings around in gpuRendererAvailability to...
·
Sep 29, 2018
adhoc_3.2.20181002_202933
aad6fee6
·
Add some assertions to the 10.14 character bitmap postprocessing to detect...
·
Sep 29, 2018
adhoc_3.2.20181002_204347
862b050f
·
Use grid width, not visible width, for determining how much space exists for...
·
Sep 29, 2018
adhoc_3.2.20181002_204457
c72187e4
·
Move checkForOverrun around to get a better fix on what's happening
·
Sep 29, 2018
adhoc_3.2.20181012_204652
f000a8b4
·
Refactor postprocessing into its own method and have it write into a buffer it...
·
Sep 29, 2018
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