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Fix filter area adjustment

Fixes #27 (closed)

This patch attempts to replace the single blur based area adjustment with a generic all-primatives area adjustment.

Each primitive can modify an OptRect to indicate what space it would take up for automatic detection of the filter's area.

  • Gaussian Blur adjustments still work from object's panel
  • Blur adjustments from filter's panel now work
  • Offset adjustments now work (i.e. drop shadow)
  • Error in filter rendering with offset :-/

drop-shadow

Edited by Martin Owens

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