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Draft: Resolve "Layer: avoid LayerComposer when possible"

Closes #441

TODO

  • Handle flipped textures in the absence of the LayerComposer
  • Handle color space discrepancies in the absence of the LayerComposer
  • Handle offset/scale
  • Make TileMesh understand non-render target elevation textures
  • Handle texture inheritance without the need of LayerComposer
  • Handle preloading textures without the need of LayerComposer
Edited by Sébastien Guimmara

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