Projects with this topic
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Debugger/inspector for the Godot Editor, written in GDScript.
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An experimental 3D game made in Godot Engine 4
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A attempted Mindustry remake in Godot
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A Godot game developed for mobile devices
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Popochiu + Grahf FX Suite (PGRFX) — shader post-FX, prop manipulation, cutscene/gamepad/QTE/timed events, and advanced audio helpers for Popochiu (Godot 4.5).
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An attempt to make an animation similar to that of the original ipod touch
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Multi-track audio-looping software.
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Galactic Bounce is a joyful, colorful arcade-style mobile game made with Godot 4.
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Showcase project to demonstrate how to use the Tonarys Godot Toolkit add-on.
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See Tonarys Godot Toolkit Showcase for usage examples and demos. Note: Currently in development and mainly used for our internal projects.
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Built for the Brackey's 2024 Game Jam. As the last surviving species of your own race, you must fight against the oncoming enemies to avenge your fallen planet.
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Made for the Lazy Tea Studios Game Jam 1, A – SYNCRØ casts players as a glowing sphere that bounces around in perfect sync with the music to collect energy then pivots into a frantic arena shooter, blasting waves of enemies until your ammo runs dry. Chain reactions drive every phase, linking perfect hits into cascades of power and progression.
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This project was created for The Godot Wild Jam 72 competition. Although I was unable to complete it before the submission deadline, it remains a work in progress with potential. The theme for this jam was light and dark, and my goal was to create a game that balances a relaxing atmosphere with fun and engaging gameplay as darkness looms closer., In this game, you play as a bird who is unable to fly properly and embark on a quest to find out why.
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Develop video games with Godot.
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Quattuor is an educational game that combines vocabulary learning with the famous game Connect Four.
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