Projects with this topic
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Nintendo 64 emulator. https://nabile.duckdns.org/DotN64
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Collection of helpful utilities we use in our projects.
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Example Pelican site using GitLab Pages: https://pages.gitlab.io/pelican
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A Random Character Prompt Generator in Godot.
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AStar pathing algorithm implementation in Godot, utilizing C++ dll for performance optimization.
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Attempts to host the Mono Runtime on a native C++ application.
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Forked from 'Simple WinForms Designer For CSharp' at https://github.com/hry2566/SWD4CS and ported to Mono. (work-in-progress 5%)
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Docker Image with .NET SDK and Mono framework installed
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Desktop GUI app prototype, on Windows(/Linux), in Pascal / WinForms(/Mono), using PascalABC.Net
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Framework for writing Godot unit tests that run in scenes.
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A project to fix cross-thread calls originating from the unity mono debug build equivalent binaries for Unity 2021.3.17f1
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Fetch gitlab-ci pipelines and see their job-details in a simple table with just "one" click.
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Common library of i/o functions for C# Mono applications; requires ssepan.utility.mono
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