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mdroogle/worldgen_refactor
f1ce00fe
·
Refactor worldgen column
·
Sep 27, 2020
veloren/veloren!1410
mdroogle/scene_terrain_refactor
bd84fab9
·
Scene terrain refactor
·
Sep 27, 2020
veloren/veloren!1397
master
default
protected
98c82408
·
Merge branch 'sharp/fix-redundant-code' into 'master'
·
Sep 22, 2020
imbris/random-fixes
4675bda7
·
Fix projectile/water interaction
·
Sep 19, 2020
snowram/beast-animation
efa7e37e
·
rebase fix
·
Sep 19, 2020
averylostnomad/indoor-camera2
2f109622
·
Add maximum indoor zoom so that we avoid camera glitches. Return to previous...
·
Sep 19, 2020
sam/boss
572566a0
·
Golem now spawns in dungeon.
·
Sep 18, 2020
BottledByte/buff_system
59a9bc72
·
Initial WIP implementation of the Buff system
·
Sep 18, 2020
sam/sword-overhaul
01bc9eaa
·
Modified how spin melee functions.
·
Sep 18, 2020
sam/sceptre-overhaul
ff4c361f
·
Created manifest for database to filepath for items.
·
Sep 18, 2020
xMAC94x/versioning_scheme
f520b956
·
switching veloren naming scheme, to either one of the following:
·
Sep 18, 2020
imbris/icing
d85035f0
·
Fix asset issues in char selection screen after rebase
·
Sep 18, 2020
james/hammer-golf
ae4364b7
·
Initial implemenation of bow third skill and rebase on sam/sword-rework
·
Sep 17, 2020
capucho/wgpu-master
41b45b1f
·
Switched from zerocopy to bytemuck
·
Sep 13, 2020
imbris/debug-ci-opt
42b62fdf
·
add debuging to greed_size
·
Sep 10, 2020
worldsim
bffaa5a7
·
sync
·
Sep 08, 2020
xvar/item-persistence-inner-item
b65e2a22
·
Renamed InnerItem to ItemDef
·
Sep 06, 2020
xvar/item-persistence-itemidchange
46b51e36
·
Changed item_id to Arc<AtomicCell<Option<NonZeroU64>>>
·
Sep 02, 2020
pfau/sprites
64605a6b
·
sprites
·
Aug 29, 2020
angel/fix-coverage-ci
2771829b
·
Extra debug info
·
Aug 24, 2020
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