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Background added & some UI improvements/additions

  1. Added background and code related to that
  2. Created some prefabs (Player, UI, Background)
  3. Added PlayerMove.SetCeilToIntLastPositionZ() to get a ceil rounded int value of players position on Z axis
  4. Added Play.OnPressPlayAgain() and Play.OnPressMainMenu() to load the correct scenes when these buttons will be pressed
  5. Cleared Distance class from unrelated code
  6. Removed LosingPosition tag and added Ground and Background tags

Closes #3 (closed)

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