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xvar/inventory-followup
8b30f6a4
·
x
·
Jan 09, 2021
pfau/hotfix-drops
f20099e2
·
fix loot tables, enemy bar color change
·
Jan 09, 2021
timo-particles
e773f38c
·
Improve particles
·
Jan 08, 2021
xvar/ci-stuff
c18a20de
·
Merged check and unit tests into single step
·
Jan 08, 2021
sam/combat-skill-trees
e4d38ee1
·
Fixed exp scaling function
·
Jan 07, 2021
xvar/item-storage
49bac0c5
·
Code review fixes part 16
·
Jan 07, 2021
a1phyr/better_asset_handles
bc8c82be
·
Guess image formats from file extension
·
Jan 07, 2021
yusdacra/feat/switch-to-naersk
25b44fea
·
feat(nix): switch to naersk
·
Jan 07, 2021
zesterer/worldgen
eefe551d
·
Better tree parameterisation, improved pines
·
Jan 06, 2021
christof/trading_MVP
412275ec
·
output a more interesting town (and then all sites)
·
Jan 06, 2021
swilliams/axe-axis-fix
1d55dbd2
·
Merge branch 'james/dependency-dupes' into 'master'
·
Jan 05, 2021
james/poise
7ac0141c
·
Added Poise documentation/comments
·
Jan 04, 2021
ccgauche/new-wasmer-backend
13d031ae
·
swap simd and plugins for tarpaulin fix to work
·
Jan 03, 2021
Sarrakitty/OceanFlora
99efd308
·
adding new coral variants and seashell items
·
Jan 03, 2021
imbris/wgpu-master-rebased
9bb2b9f2
·
Remove wgpu patch/update wgpu
·
Jan 01, 2021
lboklin/glider-physics
5d0272f2
·
Add Semicoupled glider control scheme (new default) [skip ci]
·
Jan 01, 2021
slipped/gremlins
1f537687
·
Sahagin, Adlet npcs
·
Dec 28, 2020
Sarrakitty/DungeonDecorations
ba5f4513
·
adding skulls and bones that spawn in dungeons. Bones can be picked up for...
·
Dec 27, 2020
Dioptase/AlternateGlider
1d35bc4a
·
Overhaul the glider mechanics
·
Dec 23, 2020
ccgauche/new-oak-generator
fd73413f
·
New oak generator
·
Dec 23, 2020
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