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Commits · xonotic-v0.7.0
darkplaces
Browse files
Jun 04, 2013
image_png: libpng16 support (by graphitemaster)
· d9bb581f
divverent
authored
May 29, 2013
View commits for tag xonotic-v0.7.0
xonotic-v0.7.0
d9bb581f
May 25, 2013
Implement DSCP for ToS according to RFC2474 / RFC4594
· 07ce9a2d
divverent
authored
May 25, 2013
07ce9a2d
clarify the code when gl_mesh_prefer_short_elements is off
· 8e88c1c1
havoc
authored
May 22, 2013
8e88c1c1
May 08, 2013
order postprocess code properly (so blur does not cancel bloom)
· 906ce173
divverent
authored
May 08, 2013
906ce173
May 06, 2013
fix a floating around mutexattr object
· f3c02879
divverent
authored
May 06, 2013
f3c02879
fix a possible pthread crash
· eeb7bca2
divverent
authored
May 06, 2013
eeb7bca2
VM_CL_findradius now uses World_EntitiesInBox as it should
· 64cdec7e
havoc
authored
May 05, 2013
64cdec7e
Apr 21, 2013
fix endless loop with gcc 4.8
· 136ca693
divverent
authored
Apr 19, 2013
136ca693
Apr 19, 2013
add prvm_uint_t type
· 41621107
havoc
authored
Apr 17, 2013
41621107
optimized vm by using cached local variables instead of accessing prog->
· 6dd3995c
havoc
authored
Apr 16, 2013
6dd3995c
added prvm_uint_t for bounds check tests in the vm
· 910411f5
havoc
authored
Apr 16, 2013
910411f5
OPENGL_ORIENTATION -> MATRIX4x4_OPENGLORIENTATION
· c9cdc804
eihrul
authored
Apr 18, 2013
c9cdc804
set vid_stereobuffer cvar based on whether GL_STEREO is true after setting the mode
· 399bec07
havoc
authored
Apr 17, 2013
399bec07
fix a severe texture corruption and crash case when using vid_dx9 1 is used with vid_sRGB 1
· 921cc9a9
havoc
authored
Apr 17, 2013
921cc9a9
use unsigned comparisons for most of the boundschecks in the vm
· 0c7f0a14
havoc
authored
Apr 16, 2013
0c7f0a14
ipv6 dpmaster.sudo.rm-f.org has moved
· 512c1f56
divverent
authored
Apr 16, 2013
512c1f56
Apr 16, 2013
clarify a comment
· 41099cfa
havoc
authored
Apr 16, 2013
41099cfa
when using engine particles (not effectinfo), prevent spawning particles
· f26aee5f
havoc
authored
Apr 16, 2013
f26aee5f
fix two very ambiguous for loops that calculate camerawidth and
· cb29f2cb
havoc
authored
Apr 16, 2013
cb29f2cb
use int not qboolean for glshaderversion
· a16ce022
havoc
authored
Apr 16, 2013
a16ce022
Apr 01, 2013
Rewritten SVQC stringbuffer saving routines (which is part of yet unfinished...
· 62dc115f
vortex
authored
Mar 28, 2013
62dc115f
move extension enables to the top of the shader to comply with spec
· eab98ec8
eihrul
authored
Apr 01, 2013
eab98ec8
enable UBO extension for skeletal
· f5e48df4
eihrul
authored
Apr 01, 2013
f5e48df4
Mar 28, 2013
disable depthfirst rendering on animated models since it doesn't work and...
· 69c7fbef
eihrul
authored
Mar 26, 2013
69c7fbef
fix boneposerelative address
· 768dbc59
eihrul
authored
Mar 26, 2013
768dbc59
factor out skeletal animation transform generation so that it can be reused
· 245cf3ea
eihrul
authored
Mar 26, 2013
245cf3ea
reworked the MOVETYPE_WALK and MOVETYPE_STEP sticking logic so that it
· 37401af6
havoc
authored
Mar 24, 2013
37401af6
Mar 21, 2013
changed MOVETYPE_STEP and MOVETYPE_WALK to match Quake behavior (unable
· a644165a
havoc
authored
Mar 02, 2013
a644165a
don't call glGetUniformBlockIndex without GL_ARB_uniform_buffer_object
· 22863920
havoc
authored
Mar 05, 2013
22863920
restrict which CHANNELFLAG_ values can be used in sound7 builtin, to
· f373951a
havoc
authored
Mar 03, 2013
f373951a
fix C++ compile error
· 5ee1c59a
havoc
authored
Mar 02, 2013
5ee1c59a
implemented r_batch_dynamicbuffer which allows the rsurface batching
· 30e9e3da
havoc
authored
Feb 28, 2013
30e9e3da
sound7(): properly support channel flags on client; reassign sound flags so...
· 59c97fef
divverent
authored
Feb 28, 2013
59c97fef
restore flags feature in csqc sound7 builtin, so that mods can use
· 2c7e1e44
havoc
authored
Feb 28, 2013
2c7e1e44
csqc sound7 call now looks at the global variable sound_starttime to
· 73ae603d
havoc
authored
Feb 28, 2013
73ae603d
changed the default sv_gameplayfix_ cvar values based on GAME_,
· 56f58c36
havoc
authored
Feb 28, 2013
56f58c36
implemented use of GL_ARB_uniform_buffer_object for r_glsl_skeletal
· 2e045006
havoc
authored
Feb 28, 2013
2e045006
implemented loading of the RMQe variant of BSP2 ("2PSB")
· 941c2f22
havoc
authored
Feb 28, 2013
941c2f22
fix typo in cvar description (grude -> crude)
· 84cf5bfa
havoc
authored
Feb 28, 2013
84cf5bfa
implemented loading of the RMQe variant of BSP2 ("2PSB")
· 527e2a67
havoc
authored
Feb 28, 2013
527e2a67
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