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zesterer/worldgen
bf2451d4
·
Better house roofs
·
May 02, 2021
yusdacra/chore/nix
aa1ae329
·
chore(deps): update nix flake deps
·
May 02, 2021
snowram/hacky-mount
8a01b5ec
·
Expose the mounting bone to the mounter anims
·
May 02, 2021
juliancoffee/improve_death_localization
25517664
·
Add possibility to translate buff outcomes
·
May 02, 2021
xvar/persistence-fixes
d7582efa
·
Moved character creation to use character_updater instead of character_loader....
·
May 02, 2021
master
default
protected
247ed4d7
·
Merge branch 'juliancoffee/kits_update' into 'master'
·
May 02, 2021
juliancoffee/fix_dropall
4f8db1e6
·
Code style
·
May 02, 2021
james/region-names
7379fc50
·
WIP text shadows
·
May 02, 2021
holychowders/make_npcs_aware_of_sound
b8707f39
·
Remove unused owner field on Sound struct
·
May 01, 2021
james-pfau/MVP-quests
8a6d0349
·
Initial quest datastructures
·
May 01, 2021
aweinstock/imageterrain
aeff0933
·
Experiment with `const fn` lanczos lookup tables, enable weighted average interpolation for now.
·
May 01, 2021
slipped/oritweak
4df1b9db
·
animal adjustments
·
May 01, 2021
sam/minotaur
e2c8e375
·
Minor balancing tweaks.
·
May 01, 2021
sam/ability-sets
d500a004
·
Made naming of fields more explicit.
·
May 01, 2021
imbris/wgpu-master-rebased
b5d1f382
·
Use profling to get spans from wgpu
·
May 01, 2021
james/anim-events
e83567c9
·
Add outcomes to animations
·
Apr 30, 2021
christof/trade_optimization
e6b1dd43
·
clippy is right
·
Apr 30, 2021
james/fix-agent-attack-radius
e3063161
·
Remove use of melee component in agent system
·
Apr 30, 2021
aweinstock/groupsync
8242a496
·
Sync entities for group members regardless of distance.
·
Apr 29, 2021
xMAC94x/quic
1ead240a
·
switch network/protocol to hashbrown (5% perf increase)
·
Apr 29, 2021
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