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Commits · div0-stable
darkplaces
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Apr 11, 2021
UNMERGE! Implement SDL2 AUDIO_F32 format and use it as the default, since it...
· b84ef5e4
havoc
authored
May 26, 2019
and
Rudolf Polzer
committed
Apr 12, 2021
b84ef5e4
UNMERGE! + Compiling fix
· 652d41d0
motorsep
authored
May 26, 2019
and
Rudolf Polzer
committed
Apr 12, 2021
652d41d0
Apr 10, 2021
+ Compiling fix
· 077654b2
motorsep
authored
May 26, 2019
and
Rudolf Polzer
committed
Apr 10, 2021
077654b2
Implement SDL2 AUDIO_F32 format and use it as the default, since it has become...
· aed6d59c
havoc
authored
May 26, 2019
and
Rudolf Polzer
committed
Apr 10, 2021
aed6d59c
Mar 17, 2021
Fix pure data entities being linked into the area grid, causing performance hit
· dd4ca2a5
cloudwalk
authored
May 26, 2020
and
Rudolf Polzer
committed
Mar 17, 2021
dd4ca2a5
Fix most Q3 & QL glow maps
· 5e5a0dc6
cloudwalk
authored
May 25, 2020
and
Rudolf Polzer
committed
Mar 17, 2021
5e5a0dc6
Mar 12, 2021
Don't enable moncontrol if non-glibc on Linux. Fixes linking against musl
· 8b47c85e
cloudwalk
authored
Jun 15, 2020
and
Rudolf Polzer
committed
Mar 12, 2021
8b47c85e
Fix FS_Seek for compressed file from PK3
· 5a5a88c3
cloudwalk
authored
May 24, 2020
and
Rudolf Polzer
committed
Mar 12, 2021
5a5a88c3
keys: Fix intermittent buffer overflow when pasting text. From malice
· 9bc373ec
cloudwalk
authored
Jan 24, 2021
and
Rudolf Polzer
committed
Mar 12, 2021
9bc373ec
Mar 23, 2020
Fix the corona bug. The render bug only though.
· 792cfa2c
divverent
authored
Mar 23, 2020
and
Rudolf Polzer
committed
Mar 23, 2020
792cfa2c
Simplify R_DrawCustomSurface by calling R_DrawCustomSurface_Texture.
· f3796fe2
divverent
authored
Mar 23, 2020
and
Rudolf Polzer
committed
Mar 23, 2020
f3796fe2
Refactored R_UpdateEntityLighting to CL_UpdateEntityShading, which sets fields...
· b761eb6b
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 23, 2020
b761eb6b
Mar 20, 2020
UNMERGE! Refactored R_UpdateEntityLighting to CL_UpdateEntityShading, which...
· cb77c846
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 19, 2020
cb77c846
Add a Quake Live-style mouse acceleration mode.
· fa52203a
divverent
authored
Mar 15, 2020
and
Rudolf Polzer
committed
Mar 19, 2020
fa52203a
Mar 15, 2020
Change default value of r_shadows_shadowmapscale from 1 to 0.25, so that
· e169a2d2
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
e169a2d2
Remove the model parameter from...
· 349cb25a
havoc
authored
Apr 10, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
349cb25a
Enable GL_OES_framebuffer_object on Android - it was broken in Android 2.1 but...
· 023c4cb8
havoc
authored
Apr 10, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
023c4cb8
Don't bother setting anisotropy on textures twice during startup.
· d028200b
havoc
authored
Apr 10, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
d028200b
Remove v_glslgamma cvar (now assumed to be 1) and corresponding code like R_DrawGamma.
· a5ad4a6e
havoc
authored
Apr 10, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
a5ad4a6e
Improved r_sky_scissor - scissor box is tighter as it now computes scissor box...
· 9aa980a4
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
9aa980a4
Implemented r_sky_scissor feature (on by default) - this limits rendering of...
· cba26fc3
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
cba26fc3
Added R_SkinFrame_PurgeSkinFrame to de-duplicate some repeated code.
· 701cc864
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
701cc864
Add prvm_offsets.h to VS2017 projects, so it can be searched easily.
· 298df8b4
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
298df8b4
Refactored R_UpdateEntityLighting to CL_UpdateEntityShading, which sets fields...
· 34aee066
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
34aee066
Increase shadowmap bordersize from 4 to 5, thanks Vic for debugging this
· 254f265a
havoc
authored
Apr 09, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
254f265a
Fix a bug with height fog which was revealed by removing
· b1e1abc8
havoc
authored
Apr 08, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
b1e1abc8
Missed the cl_particles.c edits to remove RSurf_ActiveWorldEntity. I blame VS2017, just because.
· 3c407779
havoc
authored
Apr 07, 2018
and
Rudolf Polzer
committed
Mar 14, 2020
3c407779
Add a Quake Live-style mouse acceleration mode.
· df3580d9
Frank
authored
Mar 14, 2020
and
Rudolf Polzer
committed
Mar 14, 2020
df3580d9
Feb 22, 2020
Another flag bites the dust. This time: -ffinite-math-only.
· 83bdd427
divverent
authored
Feb 22, 2020
and
Rudolf Polzer
committed
Feb 22, 2020
83bdd427
Dec 31, 2019
Fixed compile warnings - Corrected formatting of 'if' statements
· 324a5329
divverent
authored
Dec 31, 2019
and
Rudolf Polzer
committed
Dec 31, 2019
324a5329
Sep 20, 2019
Fix issue with noise during startup
· f03abce8
divverent
authored
Sep 20, 2019
f03abce8
Sep 13, 2019
Travis: Force XInput and XRandR support.
· 04d56ad4
divverent
authored
Sep 13, 2019
04d56ad4
Aug 24, 2019
Update Xonotic's SDL version to 2.0.10
· ec7ee625
divverent
authored
Aug 23, 2019
ec7ee625
Feb 02, 2019
Fix engine not starting on Windows if linked against SDL > 2.0.5
· 3bd7661c
divverent
authored
Feb 02, 2019
and
Rudolf Polzer
committed
Feb 01, 2019
3bd7661c
Fix setinfo.
· 51508756
divverent
authored
Jan 09, 2019
and
Rudolf Polzer
committed
Feb 01, 2019
51508756
Aug 03, 2018
Uncomment the texture binding check in R_Mesh_TexBind so that the engine makes less calls.
· a7dec84b
havoc
authored
Apr 07, 2018
a7dec84b
Delete unused Debug_PolygonBegin and associated code.
· b0bfffea
havoc
authored
Apr 07, 2018
b0bfffea
Configure all of the CL_MeshEntities* meshes the same, the material flags...
· 0e68cfa9
havoc
authored
Apr 07, 2018
0e68cfa9
Fix a mistake made when merging R_RenderView call in #12367.
· 488b7ca9
havoc
authored
Apr 07, 2018
488b7ca9
Make the semantics of CL_VM_UpdateView more clear - if CSQC is loaded, it is...
· 57b11478
havoc
authored
Apr 07, 2018
57b11478
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