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fix-physics
f9abcceb
·
debugging check for height.
·
Sep 10, 2019
fix-jump-height
887f36a7
·
linear interpolated linear damping.
·
Sep 10, 2019
master
default
protected
94b9f50e
·
Exponential interpolation for linear damping
·
Sep 05, 2019
haslersn/terrain-diff
761ef78d
·
Encapsulate terrain changes as `VolGrid2dDiff`
·
Sep 04, 2019
scott-c/first-person-model
84f1c46c
·
half camera height when rolling
·
Sep 04, 2019
pfauenauge/flying-rod-axe-pixart
d1598804
·
fix of grass_short_3 being loaded 2 times
·
Sep 04, 2019
haslersn/block-groups
8e334ab2
·
common: Add benchmark for `Chonk`
·
Sep 04, 2019
creatures
ed57466e
·
bear changes
·
Sep 04, 2019
zesterer/more-movement
92ada452
·
Reworked (and fixed) glider physics
·
Sep 04, 2019
worldsim
dc36cdb2
·
sync2
·
Sep 04, 2019
imbris/ci_updates
e1eccb18
·
Deny all wanings, only use check in CI
·
Sep 04, 2019
haslersn/morton
ec8a7caf
·
common: Add benchmark for `Chonk`
·
Sep 03, 2019
desttinghim/sound-effects
2e1ea11a
·
Change footstep rate
·
Aug 31, 2019
zesterer/worldgen
d0768e98
·
Faster prng
·
Aug 31, 2019
haslersn/no-cheetah
9844e95e
·
common: Stop abusing wild animals for bit shifts
·
Aug 29, 2019
Nero/proj_view_mat
aa5a3dab
·
fmt
·
Aug 26, 2019
sharp/worldgen_tweaks
c02f2a7f
·
Fixes to worldgen and adding a debug command.
·
Aug 26, 2019
sharp/temperature_free_chaos
958a40b8
·
Fix clean code lints.
·
Aug 25, 2019
zesterer/gl3_1
fa1c4600
·
GL 3.1
·
Aug 25, 2019
haslersn/subchunks-in-a-batch
db1495c8
·
common: prepend/append multiple SubChunks in a batch
·
Aug 24, 2019
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