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cce4f503
·
README.md
·
Apr 07, 2025
rdm2
cce4f503
·
README.md
·
Apr 07, 2025
loshu2.0.0
db3f9890
·
Another version, more sophisticated
·
Apr 07, 2025
loshu1.0.0
9b4a9d3d
·
input for enter an odd number
·
Apr 07, 2025
loshu1.1.0
9b4a9d3d
·
input for enter an odd number
·
Apr 07, 2025
loshu1.0.9
796a63b3
·
numbers counted from 1, not 0
·
Apr 07, 2025
loshu1.0.8
200e73a6
·
fill square with all numbers
·
Apr 07, 2025
loshu1.0.7
6e0f9ce0
·
Implementation of Kurushima algo in fillsquare
·
Apr 07, 2025
loshu1.0.6
830a59a8
·
Import random lib, bcz we need randomly choose the direction in which to move
·
Mar 31, 2025
loshu1.0.5
59dd4e05
·
second & third rules of Kurushima algo
·
Mar 28, 2025
loshu1.0.4
b3ea66b6
·
1 rule of Kurushima algo
·
Mar 28, 2025
loshu1.0.3
cb57fd9c
·
correction of printsquare to evade mismatch with n
·
Mar 27, 2025
loshu1.0.2
05011882
·
square, filling in the five central fields
·
Mar 27, 2025
loshu1.0.1
1d9fee9a
·
def printsquare
·
Mar 27, 2025
rdm1
63a7ef7a
·
Lo Shu Square Story
·
Mar 27, 2025