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Commits · main
sourceofmana
Browse files
Apr 05, 2023
Replace or remove all load/preload calls
· 07e8f397
Reid
authored
Apr 06, 2023
07e8f397
Rename scenes into presets as it is no more the appropriate name
· 7efd5594
Reid
authored
Apr 06, 2023
7efd5594
Remove presets and move entities nodes directly within the scenes folder
· 13af4ac8
Reid
authored
Apr 06, 2023
13af4ac8
Merge our navigation and sprites nodes altogether
· 4d803713
Reid
authored
Apr 06, 2023
4d803713
Move default entities into variants presets
· 1b2c9b6d
Reid
authored
Apr 05, 2023
1b2c9b6d
Move camera presets into entities components
· 78be2c10
Reid
authored
Apr 05, 2023
78be2c10
Apr 02, 2023
Update README with the latest stable release of Godot 4.0.1
· 5c1eee8e
Reid
authored
Apr 03, 2023
5c1eee8e
Add to gitignore all import and godot local files
· b2d700bf
Reid
authored
Apr 03, 2023
b2d700bf
Add new human skin tones
· c0acd950
Reid
authored
Apr 03, 2023
c0acd950
Add player sprite with a reduced palette
· 810c7dbd
Reid
authored
Apr 02, 2023
810c7dbd
Change the default scale of the torch glow effect
· cdcf31d6
Reid
authored
Apr 02, 2023
cdcf31d6
Re-import all maps with the new custom shadow layer
· 9c8c0c73
Reid
authored
Apr 02, 2023
9c8c0c73
Parse the map custom property "shadow" which define if a shadow overlay should...
· 857343bf
Reid
authored
Apr 02, 2023
857343bf
Add a default offset value on our torch glow script
· f7a01baa
Reid
authored
Apr 02, 2023
f7a01baa
Re-import all maps with new glow and shadow support
· 4aaf6599
Reid
authored
Apr 02, 2023
4aaf6599
Add "has_glow" and "glow_scale" tile supports on our tiled importer. It is now...
· 4888b5a1
Reid
authored
Apr 02, 2023
4888b5a1
Remove the drawn glow from our torch tileset
· acd95440
Reid
authored
Apr 02, 2023
acd95440
Add an example of the torch glow and scene shadow on the skull map
· 968cdff2
Reid
authored
Apr 02, 2023
968cdff2
Add a specific script to handle the torch glow, use some random seed on each node
· 373d1f83
Reid
authored
Apr 02, 2023
373d1f83
Add CaveShadow and TorchGlow presets
· 31f816ad
Reid
authored
Apr 02, 2023
31f816ad
Add light texture for our cave torch glow
· 4c4c7adf
Reid
authored
Apr 02, 2023
4c4c7adf
Apr 01, 2023
Re-import all maps
· 028d9973
Reid
authored
Apr 01, 2023
028d9973
Disable texture padding on imported tileset atlases
· c1974684
Reid
authored
Apr 01, 2023
c1974684
Clean up our animation support client side and add some wip SetState on the...
· 00da32b9
Reid
authored
Apr 01, 2023
00da32b9
Add attack and death animation support on all of our sprites
· 293772d6
Reid
authored
Apr 01, 2023
293772d6
Mar 31, 2023
Enable internet and network state access on android build
· 9297eba0
Reid
authored
Mar 31, 2023
9297eba0
Re-import the sewer map
· c50b34ea
Reid
authored
Mar 31, 2023
c50b34ea
Complete the shape of the new sewer
· b32189b8
Reid
authored
Mar 31, 2023
b32189b8
Mar 28, 2023
Huge refacto of the entity FSM and add attack/death states on the server
· bbe944e2
Reid
authored
Mar 29, 2023
bbe944e2
Fix some legacy asserts
· 46cbc0ee
Reid
authored
Mar 29, 2023
46cbc0ee
Util functions like assert and printlog are now usable statically
· fb04fa98
Reid
authored
Mar 28, 2023
fb04fa98
Handle entities states directly from the server
· 09c5dfa3
Reid
authored
Mar 28, 2023
09c5dfa3
Add spawn info and a state parameter on the server-side entity
· 81442cb5
Reid
authored
Mar 28, 2023
81442cb5
Rename EntityUtils into EntityCommons and move the static function GetNextState inside
· 43eace4b
Reid
authored
Mar 28, 2023
43eace4b
Re-import all maps to add animated tiles
· 2f1015c4
Reid
authored
Mar 28, 2023
2f1015c4
Change the torch animation to be on the same row and aligned
· 18684891
Reid
authored
Mar 28, 2023
18684891
Add animated tile support on our tiled importer
· b42ac135
Reid
authored
Mar 28, 2023
b42ac135
Mar 26, 2023
Rewrite the FSM logic to be state-centric, will be changed into node-centric for the next step
· 6c13ce67
Reid
authored
Mar 27, 2023
6c13ce67
Rewrite the client disconnection logic
· 22abc155
Reid
authored
Mar 27, 2023
22abc155
Use a single script file for the minimap scene
· c31093ea
Reid
authored
Mar 26, 2023
c31093ea
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