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ubruntu/rtsim-flying-birds
a839474b
·
Merge remote-tracking branch 'origin/ubruntu/rtsim-flying-birds' into ubruntu/rtsim-flying-birds
·
Jan 04, 2021
yusdacra/feat/switch-to-naersk
56bd75fd
·
feat(nix): ignore shell.nix at root
·
Jan 05, 2021
xvar/item-storage
74b13827
·
Code review fixes part 4
·
Jan 04, 2021
zesterer/worldgen
4fea3293
·
New generation for trees
·
Jan 04, 2021
sam/combat-skill-trees
d76be512
·
Skill point gains are displayed in hud.
·
Jan 04, 2021
master
default
protected
40a301cb
·
Merge branch 'a1phyr/improve_list_localization' into 'master'
·
Jan 04, 2021
ccgauche/new-wasmer-backend
13d031ae
·
swap simd and plugins for tarpaulin fix to work
·
Jan 03, 2021
christof/trading_MVP
5105d0a2
·
do not allocate natural resources to Dungeons (making town so much larger)
·
Jan 03, 2021
Sarrakitty/OceanFlora
99efd308
·
adding new coral variants and seashell items
·
Jan 03, 2021
james/poise
45b14368
·
Knockback fix
·
Jan 02, 2021
imbris/wgpu-master-rebased
9bb2b9f2
·
Remove wgpu patch/update wgpu
·
Jan 01, 2021
lboklin/glider-physics
5d0272f2
·
Add Semicoupled glider control scheme (new default) [skip ci]
·
Jan 01, 2021
slipped/gremlins
1f537687
·
Sahagin, Adlet npcs
·
Dec 28, 2020
Sarrakitty/DungeonDecorations
ba5f4513
·
adding skulls and bones that spawn in dungeons. Bones can be picked up for...
·
Dec 27, 2020
Dioptase/AlternateGlider
1d35bc4a
·
Overhaul the glider mechanics
·
Dec 23, 2020
ccgauche/new-oak-generator
fd73413f
·
New oak generator
·
Dec 23, 2020
swilliams/gems-and-ores
165c0f7d
·
Added amethyst, topaz, sapphire, emerald, ruby and diamond.
·
Dec 22, 2020
swilliams/camera_smooth_default
b418ebe2
·
Added info to changelog.
·
Dec 22, 2020
xMAC94x/assets
d64365ee
·
move common asset code in a seperate crate
·
Dec 22, 2020
xvar/safezones
21a9ebe1
·
Initial implementation of safezone beacons at the center of every settlement
·
Dec 20, 2020
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