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control_settings
ddc503c2
·
Fixed bug: controls can't be bound to mouse inputs
·
Sep 08, 2019
master
default
protected
933e48ac
·
Merge branch 'fix-jump-height' into 'master'
·
Sep 08, 2019
desttinghim/sound-effects
8e5f993a
·
Format files
·
Sep 05, 2019
creatures
d059a6ad
·
cleaned up ugly code
·
Sep 04, 2019
zesterer/more-movement
733ef29c
·
stamina indicator assets
·
Sep 04, 2019
pfauenauge/flying-rod-axe-pixart
a29e5972
·
fix
·
Sep 04, 2019
haslersn/terrain-diff
03471c30
·
Encapsulate terrain changes as `VolGrid2dDiff`
·
Sep 04, 2019
scott-c/first-person-model
84f1c46c
·
half camera height when rolling
·
Sep 04, 2019
haslersn/block-groups
8e334ab2
·
common: Add benchmark for `Chonk`
·
Sep 04, 2019
worldsim
dc36cdb2
·
sync2
·
Sep 04, 2019
haslersn/morton
ec8a7caf
·
common: Add benchmark for `Chonk`
·
Sep 03, 2019
zesterer/worldgen
d0768e98
·
Faster prng
·
Aug 31, 2019
haslersn/no-cheetah
9844e95e
·
common: Stop abusing wild animals for bit shifts
·
Aug 29, 2019
Nero/proj_view_mat
aa5a3dab
·
fmt
·
Aug 26, 2019
sharp/worldgen_tweaks
c02f2a7f
·
Fixes to worldgen and adding a debug command.
·
Aug 26, 2019
sharp/temperature_free_chaos
958a40b8
·
Fix clean code lints.
·
Aug 25, 2019
zesterer/gl3_1
fa1c4600
·
GL 3.1
·
Aug 25, 2019
haslersn/subchunks-in-a-batch
db1495c8
·
common: prepend/append multiple SubChunks in a batch
·
Aug 24, 2019
imbris/vox_spawn
98cf0cf0
·
Make compatible with BlockKind change
·
Aug 21, 2019
telastrus/ctrl-s
48f7ee92
·
move some of the logic back into provider.rs
·
Aug 19, 2019
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