raylib fnf engine or something
2025-12-13 23:34:38 -05:00
assets idk what i'm doing but we're working maybe 2025-12-13 23:33:36 -05:00
src test commit 2025-12-13 23:34:38 -05:00
.gitignore so i'm gonna rewrite the whole thing in rust or something lol 2025-11-01 14:37:50 -04:00
Cargo.lock architecting this is gonna be my new hell huh 2025-11-01 17:59:10 -04:00
Cargo.toml architecting this is gonna be my new hell huh 2025-11-01 17:59:10 -04:00
README.md so i'm gonna rewrite the whole thing in rust or something lol 2025-11-01 14:37:50 -04:00

🌸 blossom

2d game engine/probably framework-adjacent thing for a while that hopefully won't suck ass

building

this project uses rust, and the cargo buildsystem

for supported platforms you should just need to run cargo run to build and run the project!

contributing

issues

just make your issues clear and concise, or try to, i'll try and fix stuff when i can and respond when i plan on fixing it