A voxel engine on what oikmo is working on which is made in LWJGL.
| .settings | ||
| bin/assets | ||
| libraries | ||
| res/assets | ||
| src | ||
| .classpath | ||
| .gitattributes | ||
| .gitignore | ||
| .project | ||
| README.md | ||
BlockBase
Voxel game that is NO WAY related to the hit block game with 200 million sales
-
Left Click - Destroy selected block
-
Right Click - Place block
-
(+ or -) keys - Blocks to select
-
WASD - move
-
Space - jump
-
F - Refresh all chunks
-
R - save world
-
T - load world
-
E - reset position
-
F1 - toggle UI
-
F2 - take screenshot
-
F3 - switch texture pack to custom (if created)
-
F11 - toggle fullscreen