My work is never done..
Devils Horns sunrise during a partial eclipse (2019) photog. Elias Chasiotis, location: Al Wakrah, Qatar
The Parade of Paws marches again this year 🐾✨🧡
Each charmingly spooky wood standee comes with your own personal parade ticket! Trick-or-treat! Which one will you get?
hyperfixations merged, now I want to make a dungeon crawler where you turn into a pooltoy
I’ve considered making my own take on browser-based tf games, but not having a transformation be a failure or end state. Instead, I had the idea of having to navigate different zones using the form or forms available in them.
For example, you might be able to be turned into a pooltoy in a water park zone, and have to navigate the area as one (while also trying to turn back eventually).
I dunno, this just reminded me of that and aptophilia brain go brr.
yeah! I think it’s a lot more interesting to make it just not be a bad end thing and make it so you actually have to deal with the new form as a gameplay mechanic !
yes
this is such a massive pet peeve for me lmao
there are so many games that revolve around a Fun Thing — sex or kink or whatever — but then they make that a game over. so you don’t actually get to play with the Fun Thing. in fact if the Fun Thing happens you are punished for it.
i get that it’s the obvious thing to do in a lot of cases but
that sends such a weird message?????
the entire conceit of fox flux is “no but i want to play as that. what if that happened but then it stayed happening”
This thread makes me think of the NSFW game “Ero Witches” (a free game you can find on itch.io) I’ve played a few months ago.
It’s a short RPG where the protagonists suffer various transformations (based on kinks) depending on the level they are visiting. Those transformations are inflicted by the enemies (or equipments) and affect the gameplay.
Sometimes the games encourages you to get transformed (like enemies not attacking you if you are transformed enough), sometimes it punishes you, so you have to manage those transformations by using the equipment and consumable items you find in the level. However, you get rewards in form of stats increase by reaching some achievements with those transformations.
A game over just resets the level, but some things may stay between resets depending on the level, like equipments, or unlocked shortcuts. You can also reset a level on your own, and sometimes it’s interesting to do it, like after unlocking a shortcut, as you are healed and consumable items are refilled on resets.
every pop tshirt design would be vastly improved if you deleted all of the text. i have never been wrong about this
So true. I don’t like nor buy clothes with big text on it.
social media doesn’t deserve artists. im so serious …. modern SM wants to exploit us, steal from us, then try to replace us.
we provide so so so much free “content” and expect nothing in return, yet they still want more from us. they want us to post our work constantly, participate in the current trends, or we will be punished by the algorithm. it is a vulnerable, exhausting experience to share our art and hope that it is good enough for our audiences and algorithm. the system kills creativity. yet artists are expected to depend on these awful systems just to survive.
websites built for artists, like deviantART and artstation, betrayed us by promoting AI. they should have protected us.
artists deserve more respect. the modern internet is a garbage fire.
i’ll share my blog post that i uploaded to my neocities / personal website a few weeks ago, as it expands on my personal experience with this topic
“I’ve started limiting my use of modern social media like Twitter/Tumblr, instead I use Neocities, and it is incredibly refreshing. I like being able to curate my online experience. I like that artists on Neocities can update their website at their own pace without the fear of getting lost in a sea of ‘content’. I like that it gives power back to the artists to build their own online spaces. On the Indie Web, It becomes the responsibility of the viewer to keep track of the artist if they want to see more of their work, it isn’t the artist’s responsibility to cater to the algorithm. It’s not about attention & numbers on the Indie Web, it’s about creating a virtual space to nurture our individual personalities, interests & experiences (at least that’s how I see it). Of course it’s not a perfect system, but it’s a lot better than the hellscape of modern social media.
We get less traction on indie web, but is that such a bad thing? Are a certain # of likes really what we should value our art, when art is incredibly personal self-expression? Is art only considered ‘good’ if it is palatable/aesthetic/familiar enough for people to want to ‘reblog’ it? I don’t want to be an artist in a world like that. My purpose is not to create ‘content’ for scrolling. Connecting to 1 person, is more influential to me than 50, 500, 5000 likes could ever be. I don’t want my art to exist within the vacuum of a bland, soulless corporate social media account. I want it surrounded by who I am and what inspires me, the indie web enables that.
I want to understand the people who view my art too, it brings me great joy to explore the personal websites of my Neocities followers. I really cannot overstate how important community is for artists. Art is a language, we want our art to be understood and seen, but thinking that validation can come from likes/reblogs is incredibly damaging and fruitless. I speak from a place of privilege as art is not my source of income so I don’t need to depend on having my art shared, but that’s a whole different topic.
After uploading my art to the internet since 2009, it alarms me how much of an influence it has had on my work. Of course I have been inspired by so many incredible artists that I have met through places like Twitter/Tumblr, and I am grateful to have their influence in my life, but the culture of social media has had a negative impact on me. Sub-consciously, and sometimes consciously, I will cater topics and my style to what gets more likes/view/reblogs/whatever. That makes me sad, I want my work to delve into weirder and more personal territories. When I would try to post more personal work on modern social media it performs significantly ‘worse’ compared to my more generic furry drawings. People like familiarity, familiarity grows the follower count. I’m sad that I let those stupid numbers influence what I create. I want to break away from that.
Of course I still post on modern social media for visibility but after being burnt by Twitter after it was bought by Elon Musk, I lost my faith in social media as a community hub for artists. The rise of AI images within places like Artstation/DeviantART was the rusty nail in the coffin. Artists have collectively spent millions of hours making and uploading their work for free only for it to be stolen and replicated, but again that’s another topic. All I’ve ever wanted from the internet was to share my art and talk to other artists. Neocities enables that connection in a very unique way. On the Indie Web we have room to grow and develop our individuality, not just cater to what is popular. I won’t lie though, it does hurt to see the current art community so divided…”