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Showing posts with label podcast. Show all posts
Showing posts with label podcast. Show all posts

Tuesday, 27 May 2025

Interview on The Creative Penn podcast

It was an honour and a pleasure to be invited recently onto Joanna Penn's podcast The Creative Penn. We talked about games, comics, books, publishing, story worlds, and how writers can use AI tools in their work. One word of warning: Jo has 810 episodes in the back catalogue, and with her justifiable reputation as a visionary who is often years ahead of her time, you might feel compelled to listen to the whole lot. And as well as being a podcaster, entrepreneur and commentator on the publishing industry, Jo is an award-winning author with several successful series to her name, so be sure to check out her books too.

Friday, 24 December 2021

Wednesday, 9 June 2021

The acute, persistent, unquenchable craving to know


This might just be my favourite of the H P Lovecraft letters read on the Voluminous podcast. HPL shows how it's possible to hold very different opinions from someone else and still remain friends (we shouldn't need to be reminded of that) while having a robust argument with them (we all ought to be taught that).

Friday, 7 August 2020

The art of the possible


It was a pleasure and a privilege to be invited by Ralph Lovegrove onto his Fictoplasm podcast recently. Normally the structure of an episode involves Ralph reviewing a novel and then considering how it might inspire roleplaying games. Particularly recommended: Nineteen Eighty-Four, Mythago Wood, The Tremor of Forgery, The Chronicles of Prydain, Kill the Dead, The Eclipse of the Century, Lyonesse, and Elric of Melnibone. Talking of that last one, Ralph is currently embarking on a marathon read-though of Moorcock classics, so stay tuned.


A previous guest on the Fictoplasm podcast was my wife Roz Morris so to balance things out I guess Ralph just had to ask me. Tune in here for our long discussion which takes in Brexit (鎖国), Tetsubo (鉄棒), my planned Sparta RPG (Λ), Mirabilis (), Frankenstein (🧠), Tirikelu (₸), and of course Jewelspider (💎🕷 or 宝石クモ, take your pick). We also talk about politics, gamebook design, the Congo, Nazis, Sagas of the Icelanders, and roleplaying in soon-to-be-sunken lands from Abraxas to Lyonesse but I've got no kanji or other symbols for those.

Jamie mentioned after listening to the podcast that I came across a bit like Tony Blair at times. Apparently he meant because of my vocal inflection rather than my politics. I suggested we might do a regular Fabled Lands podcast. (Jamie would be the Gordon Brown of the partnership, presumably.) So far I haven't been able to convince him, but maybe if there's enough demand...

Friday, 29 June 2018

Games people are playing


I haven't played it, so don't take this as an endorsement, but indie developer Panic Barn have announced a "post-Brexit Papers Please" called Not Tonight. Apparently they're expecting "a flurry of negative reviews". Well, all publicity is good publicity, so that's a better thing to hope for than the crashing silence Jamie and I got in response to Can You Brexit?

Probably the mistake we made is that we made our political gamebook (there's a very nice custom "character sheet" for it here, incidentally) fairly balanced. The media really aren't interested in something unless it gets them spitting with outrage. You can judge for yourself in this episode of the Brave New Words podcast from Starburst magazine. The presenters start the show with a trigger warning, if that's any guide.

Speaking of trigger warnings, the trailer above opens with footage of Nigel Farage. In my house that can provoke a reaction that scares cats and breaks crockery. But hey, your tolerance levels may be different.

Other interactive things I haven't played include Charlie Higson's stab at a Fighting Fantasy book, The Gates of Death. It's for younger kids than the original '80s FF fandom - or maybe kids are just kiddier these days. Anyway, apparently that means fewer gory/scary encounters and more pop culture references and bottom jokes. Try it on your kids and see what they think. You may first need to convince them it's not a Miss Marple mystery, though, judging by the cover design.

I'm told by Mark Lain, aka Malthus Dire, that his gamebook Destiny's Role is the first of a planned series. There is very little about it on the web, but from the Amazon product page I've gleaned that this book comprises four different adventures in different genres, including a noir-style private dick scenario. (That's dick as in detective, of course, not what it would mean in a Higson book.) Marco Arnaudo's video review below should give you an idea of what the adventures are like.


French company Celestory, who seem to be a European answer to Choice of Games, have announced a forthcoming academic book called Interactive Story which will be published in both Europe and the US around Christmas 2018..

And while we're doing a round-up of games and gamebooks, let me put in another plug for Martin Noutch's excellent Steam Highwayman, in part inspired by Keith Roberts' SF classic Pavane. The Highwayman is building up pressure for another outing, so if you're a Fabled Lands player and you're into steampunk, this is for you.




Friday, 19 January 2018

A rare personal appearance


If I was a little more au fait with audio tech then I'd probably do podcasts rather than a blog. After a day spent writing, a blog post is often the last thing I feel like buckling down to. And podcasts are a natural fit for me anyway; I much prefer talking to writing, as anyone who's sat at a table with me and some wine bottles can attest.

My appetite for podcasting whetted by the Fictoplasm special about Lyonesse, I welcomed an invitation from the good folks at the Tekumel Foundation to appear on the Hall of Blue Illumination. We talked about my early roleplaying experiences, about various game systems, a little bit about Fabled Lands, the design choices in Tirikelu, and of course extensively about MAR Barker's amazing creation, Tekumel.

You can download or listen to it here.

Friday, 13 November 2015

The fantasy podcast


If you want to interview Jamie, invite him down the pub. Oliver McNeil, who recently ran a sort of theatrical Knightmare-type Kickstarter involving Tom Baker instead of Tregard, cornered the Thomsonian one in The Snowdrop in Lewes and there grilled him with questions about the Fabled Lands, Dirk Lloyd, and various other projects.

The only bit Jamie was evasive about is when Oliver asks him how he got his first job on White Dwarf. The truth is that Jamie's mum got him that job. Knowing that he wouldn't bother to apply, she rang up Ian Livingstone and told him all about her immensely talented, smart, personable, diligent son. Unfortunately his elder brother Peter couldn't make it to the interview, so Jamie got the job instead.

If you don't have the time to watch it, download the mp3 podcast here.