#[repr(transparent)]pub struct IUnknown(_);Expand description
All COM interfaces (and thus WinRT classes and interfaces) implement IUnknown under the hood to provide reference-counted lifetime management as well as the ability to query for additional interfaces that the object may implement.
Trait Implementations
impl Interface for IUnknown
impl Interface for IUnknown
const IID: GUID = GUID::from_u128(0x00000000_0000_0000_c000_000000000046)
const IID: GUID = GUID::from_u128(0x00000000_0000_0000_c000_000000000046)
A unique identifier representing this interface.
impl Eq for IUnknown
Auto Trait Implementations
impl RefUnwindSafe for IUnknown
impl !Send for IUnknown
impl !Sync for IUnknown
impl Unpin for IUnknown
impl UnwindSafe for IUnknown
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into)Uses borrowed data to replace owned data, usually by cloning. Read more