Struct web_sys::GpuTextureUsage [−][src]
#[repr(transparent)]pub struct GpuTextureUsage { /* fields omitted */ }
Expand description
The GpuTextureUsage class.
This API requires the following crate features to be activated: GpuTextureUsage
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Implementations
The GPUTextureUsage.COPY_SRC const.
This API requires the following crate features to be activated: GpuTextureUsage
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
The GPUTextureUsage.COPY_DST const.
This API requires the following crate features to be activated: GpuTextureUsage
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
The GPUTextureUsage.TEXTURE_BINDING const.
This API requires the following crate features to be activated: GpuTextureUsage
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
The GPUTextureUsage.STORAGE_BINDING const.
This API requires the following crate features to be activated: GpuTextureUsage
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
The GPUTextureUsage.RENDER_ATTACHMENT const.
This API requires the following crate features to be activated: GpuTextureUsage
This API is unstable and requires --cfg=web_sys_unstable_apis to be activated, as
described in the wasm-bindgen guide
Trait Implementations
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs the conversion.
Performs a dynamic instanceof check to see whether the JsValue
provided is an instance of this type. Read more
Performs a zero-cost unchecked conversion from a JsValue into an
instance of Self Read more
Performs a zero-cost unchecked conversion from a &JsValue into an
instance of &Self. Read more
Test whether this JS value has a type T. Read more
Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
Performs a dynamic cast (checked at runtime) of this value into the
target type T. Read more
Performs a zero-cost unchecked cast into the specified type. Read more
Performs a zero-cost unchecked cast into a reference to the specified type. Read more
Test whether this JS value is an instance of the type T. Read more
Performs a dynamic check to see whether the JsValue provided
is a value of this type. Read more
This method tests for self and other values to be equal, and is used
by ==. Read more
This method tests for !=.
type Abi = <JsValue as RefFromWasmAbi>::Abi
type Abi = <JsValue as RefFromWasmAbi>::Abi
The wasm ABI type references to Self are recovered from.
type Anchor = ManuallyDrop<GpuTextureUsage>
type Anchor = ManuallyDrop<GpuTextureUsage>
The type that holds the reference to Self for the duration of the
invocation of the function that has an &Self parameter. This is
required to ensure that the lifetimes don’t persist beyond one function
call, and so that they remain anonymous. Read more
Recover a Self::Anchor from Self::Abi. Read more
Auto Trait Implementations
impl RefUnwindSafe for GpuTextureUsage
impl !Send for GpuTextureUsage
impl !Sync for GpuTextureUsage
impl Unpin for GpuTextureUsage
impl UnwindSafe for GpuTextureUsage
Blanket Implementations
Mutably borrows from an owned value. Read more
type Abi = <T as IntoWasmAbi>::Abi
type Abi = <T as IntoWasmAbi>::Abi
Same as IntoWasmAbi::Abi
Same as IntoWasmAbi::into_abi, except that it may throw and never
return in the case of Err. Read more