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Change

Enum Change 

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pub enum Change {
Show 15 variants Attribute(AttributeChange), AllAttributes(CellAttributes), Text(String), ClearScreen(ColorAttribute), ClearToEndOfLine(ColorAttribute), ClearToEndOfScreen(ColorAttribute), CursorPosition { x: Position, y: Position, }, CursorColor(ColorAttribute), CursorShape(CursorShape), CursorVisibility(CursorVisibility), Image(Image), ScrollRegionUp { first_row: usize, region_size: usize, scroll_count: usize, }, ScrollRegionDown { first_row: usize, region_size: usize, scroll_count: usize, }, Title(String), LineAttribute(LineAttribute),
}
Expand description

Change describes an update operation to be applied to a Surface. Changes to the active attributes (color, style), moving the cursor and outputting text are examples of some of the values.

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Attribute(AttributeChange)

Change a single attribute

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AllAttributes(CellAttributes)

Change all possible attributes to the given set of values

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Text(String)

Add printable text. Control characters are rendered inert by transforming them to space. CR and LF characters are interpreted by moving the cursor position. CR moves the cursor to the start of the line and LF moves the cursor down to the next line. You typically want to use both together when sending in a line break.

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ClearScreen(ColorAttribute)

Clear the screen to the specified color. Implicitly clears all attributes prior to clearing the screen. Moves the cursor to the home position (top left).

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ClearToEndOfLine(ColorAttribute)

Clear from the current cursor X position to the rightmost edge of the screen. The background color is set to the provided color. The cursor position remains unchanged.

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ClearToEndOfScreen(ColorAttribute)

Clear from the current cursor X position to the rightmost edge of the screen on the current line. Clear all of the lines below the current cursor Y position. The background color is set ot the provided color. The cursor position remains unchanged.

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CursorPosition

Move the cursor to the specified Position.

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CursorColor(ColorAttribute)

Change the cursor color.

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CursorShape(CursorShape)

Change the cursor shape

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CursorVisibility(CursorVisibility)

Change the cursor visibility

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Image(Image)

Place an image at the current cursor position. The image defines the dimensions in cells. TODO: check iterm rendering behavior when the image is larger than the width of the screen. If the image is taller than the remaining space at the bottom of the screen, the screen will scroll up. The cursor Y position is unchanged by rendering the Image. The cursor X position will be incremented by Image::width cells.

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ScrollRegionUp

Scroll the region_size lines starting at first_row upwards by scroll_count lines. The scroll_count lines at the top of the region are overwritten. The scroll_count lines at the bottom of the region will become blank.

After a region is scrolled, the cursor position is undefined, and the terminal’s scroll region is set to the range specified. To restore scrolling behaviour to the full terminal window, an additional Change::ScrollRegionUp { first_row: 0, region_size: height, scroll_count: 0 }, where height is the height of the terminal, should be emitted.

Fields

§first_row: usize
§region_size: usize
§scroll_count: usize
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ScrollRegionDown

Scroll the region_size lines starting at first_row downwards by scroll_count lines. The scroll_count lines at the bottom the region are overwritten. The scroll_count lines at the top of the region will become blank.

After a region is scrolled, the cursor position is undefined, and the terminal’s scroll region is set to the range specified. To restore scrolling behaviour to the full terminal window, an additional Change::ScrollRegionDown { first_row: 0, region_size: height, scroll_count: 0 }, where height is the height of the terminal, should be emitted.

Fields

§first_row: usize
§region_size: usize
§scroll_count: usize
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Title(String)

Change the title of the window in which the surface will be rendered.

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LineAttribute(LineAttribute)

Adjust the current line attributes, such as double height or width

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impl Change

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pub fn is_text(&self) -> bool

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pub fn text(&self) -> &str

Trait Implementations§

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impl Clone for Change

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fn clone(&self) -> Change

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Change

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for Change

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<AttributeChange> for Change

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fn from(c: AttributeChange) -> Self

Converts to this type from the input type.
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impl From<LineAttribute> for Change

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fn from(attr: LineAttribute) -> Self

Converts to this type from the input type.
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impl<S: Into<String>> From<S> for Change

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fn from(s: S) -> Self

Converts to this type from the input type.
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impl Into<Change> for OutputElement

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fn into(self) -> Change

Converts this type into the (usually inferred) input type.
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impl PartialEq for Change

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fn eq(&self, other: &Change) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Change

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Eq for Change

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impl StructuralPartialEq for Change

Auto Trait Implementations§

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impl Freeze for Change

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impl RefUnwindSafe for Change

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impl Send for Change

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impl Sync for Change

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impl Unpin for Change

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impl UnwindSafe for Change

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,