Struct sdl2::video::WindowContext [−][src]
pub struct WindowContext { /* fields omitted */ }Holds a SDL_Window
When the WindowContext is dropped, it destroys the SDL_Window
Implementations
impl WindowContext[src]
impl WindowContext[src]pub unsafe fn from_ll(
subsystem: VideoSubsystem,
raw: *mut SDL_Window
) -> WindowContext[src]
subsystem: VideoSubsystem,
raw: *mut SDL_Window
) -> WindowContext
Unsafe if the *mut SDL_Window is used after the WindowContext is dropped
Trait Implementations
impl Drop for WindowContext[src]
impl Drop for WindowContext[src]impl From<WindowContext> for Window[src]
impl From<WindowContext> for Window[src]fn from(context: WindowContext) -> Window[src]
Auto Trait Implementations
impl !RefUnwindSafe for WindowContext
impl !RefUnwindSafe for WindowContextimpl !Send for WindowContext
impl !Send for WindowContextimpl !Sync for WindowContext
impl !Sync for WindowContextimpl Unpin for WindowContext
impl Unpin for WindowContextimpl !UnwindSafe for WindowContext
impl !UnwindSafe for WindowContext