pub struct Triangle {
pub normal: Normal,
pub vertices: [Vertex; 3],
}Expand description
STL Triangle, consisting of a normal and three vertices. This is the format Triangles are usually stored in STL files.
Fields§
§normal: NormalNormal vector of the Triangle.
vertices: [Vertex; 3]The three vertices of the Triangle.
Trait Implementations§
impl StructuralPartialEq for Triangle
Auto Trait Implementations§
impl Freeze for Triangle
impl RefUnwindSafe for Triangle
impl Send for Triangle
impl Sync for Triangle
impl Unpin for Triangle
impl UnwindSafe for Triangle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)