pub struct Gauge<'a> { /* private fields */ }
Expand description
A widget to display a task progress.
Examples:
Gauge::default()
.block(Block::default().borders(Borders::ALL).title("Progress"))
.gauge_style(Style::default().fg(Color::White).bg(Color::Black).add_modifier(Modifier::ITALIC))
.percent(20);
Implementations§
source§impl<'a> Gauge<'a>
impl<'a> Gauge<'a>
sourcepub fn block(self, block: Block<'a>) -> Gauge<'a>
pub fn block(self, block: Block<'a>) -> Gauge<'a>
Examples found in repository?
examples/demo/ui.rs (line 70)
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
fn draw_gauges<B>(f: &mut Frame<B>, app: &mut App, area: Rect)
where
B: Backend,
{
let chunks = Layout::default()
.constraints(
[
Constraint::Length(2),
Constraint::Length(3),
Constraint::Length(1),
]
.as_ref(),
)
.margin(1)
.split(area);
let block = Block::default().borders(Borders::ALL).title("Graphs");
f.render_widget(block, area);
let label = format!("{:.2}%", app.progress * 100.0);
let gauge = Gauge::default()
.block(Block::default().title("Gauge:"))
.gauge_style(
Style::default()
.fg(Color::Magenta)
.bg(Color::Black)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
)
.use_unicode(app.enhanced_graphics)
.label(label)
.ratio(app.progress);
f.render_widget(gauge, chunks[0]);
let sparkline = Sparkline::default()
.block(Block::default().title("Sparkline:"))
.style(Style::default().fg(Color::Green))
.data(&app.sparkline.points)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
});
f.render_widget(sparkline, chunks[1]);
let line_gauge = LineGauge::default()
.block(Block::default().title("LineGauge:"))
.gauge_style(Style::default().fg(Color::Magenta))
.line_set(if app.enhanced_graphics {
symbols::line::THICK
} else {
symbols::line::NORMAL
})
.ratio(app.progress);
f.render_widget(line_gauge, chunks[2]);
}
More examples
examples/gauge.rs (line 121)
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress4);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
sourcepub fn percent(self, percent: u16) -> Gauge<'a>
pub fn percent(self, percent: u16) -> Gauge<'a>
Examples found in repository?
examples/gauge.rs (line 123)
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress4);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
sourcepub fn ratio(self, ratio: f64) -> Gauge<'a>
pub fn ratio(self, ratio: f64) -> Gauge<'a>
Sets ratio ([0.0, 1.0]) directly.
Examples found in repository?
examples/demo/ui.rs (line 79)
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
fn draw_gauges<B>(f: &mut Frame<B>, app: &mut App, area: Rect)
where
B: Backend,
{
let chunks = Layout::default()
.constraints(
[
Constraint::Length(2),
Constraint::Length(3),
Constraint::Length(1),
]
.as_ref(),
)
.margin(1)
.split(area);
let block = Block::default().borders(Borders::ALL).title("Graphs");
f.render_widget(block, area);
let label = format!("{:.2}%", app.progress * 100.0);
let gauge = Gauge::default()
.block(Block::default().title("Gauge:"))
.gauge_style(
Style::default()
.fg(Color::Magenta)
.bg(Color::Black)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
)
.use_unicode(app.enhanced_graphics)
.label(label)
.ratio(app.progress);
f.render_widget(gauge, chunks[0]);
let sparkline = Sparkline::default()
.block(Block::default().title("Sparkline:"))
.style(Style::default().fg(Color::Green))
.data(&app.sparkline.points)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
});
f.render_widget(sparkline, chunks[1]);
let line_gauge = LineGauge::default()
.block(Block::default().title("LineGauge:"))
.gauge_style(Style::default().fg(Color::Magenta))
.line_set(if app.enhanced_graphics {
symbols::line::THICK
} else {
symbols::line::NORMAL
})
.ratio(app.progress);
f.render_widget(line_gauge, chunks[2]);
}
More examples
examples/gauge.rs (line 143)
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress4);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
examples/inline.rs (line 269)
219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283
fn ui<B: Backend>(f: &mut Frame<B>, downloads: &Downloads) {
let size = f.size();
let block = Block::default().title(block::Title::from("Progress").alignment(Alignment::Center));
f.render_widget(block, size);
let chunks = Layout::default()
.constraints(vec![Constraint::Length(2), Constraint::Length(4)])
.margin(1)
.split(size);
// total progress
let done = NUM_DOWNLOADS - downloads.pending.len() - downloads.in_progress.len();
let progress = LineGauge::default()
.gauge_style(Style::default().fg(Color::Blue))
.label(format!("{done}/{NUM_DOWNLOADS}"))
.ratio(done as f64 / NUM_DOWNLOADS as f64);
f.render_widget(progress, chunks[0]);
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(vec![Constraint::Percentage(20), Constraint::Percentage(80)])
.split(chunks[1]);
// in progress downloads
let items: Vec<ListItem> = downloads
.in_progress
.values()
.map(|download| {
ListItem::new(Line::from(vec![
Span::raw(symbols::DOT),
Span::styled(
format!(" download {:>2}", download.id),
Style::default()
.fg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
),
Span::raw(format!(
" ({}ms)",
download.started_at.elapsed().as_millis()
)),
]))
})
.collect();
let list = List::new(items);
f.render_widget(list, chunks[0]);
for (i, (_, download)) in downloads.in_progress.iter().enumerate() {
let gauge = Gauge::default()
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(download.progress / 100.0);
if chunks[1].top().saturating_add(i as u16) > size.bottom() {
continue;
}
f.render_widget(
gauge,
Rect {
x: chunks[1].left(),
y: chunks[1].top().saturating_add(i as u16),
width: chunks[1].width,
height: 1,
},
);
}
}
sourcepub fn label<T>(self, label: T) -> Gauge<'a>where
T: Into<Span<'a>>,
pub fn label<T>(self, label: T) -> Gauge<'a>where T: Into<Span<'a>>,
Examples found in repository?
examples/demo/ui.rs (line 78)
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
fn draw_gauges<B>(f: &mut Frame<B>, app: &mut App, area: Rect)
where
B: Backend,
{
let chunks = Layout::default()
.constraints(
[
Constraint::Length(2),
Constraint::Length(3),
Constraint::Length(1),
]
.as_ref(),
)
.margin(1)
.split(area);
let block = Block::default().borders(Borders::ALL).title("Graphs");
f.render_widget(block, area);
let label = format!("{:.2}%", app.progress * 100.0);
let gauge = Gauge::default()
.block(Block::default().title("Gauge:"))
.gauge_style(
Style::default()
.fg(Color::Magenta)
.bg(Color::Black)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
)
.use_unicode(app.enhanced_graphics)
.label(label)
.ratio(app.progress);
f.render_widget(gauge, chunks[0]);
let sparkline = Sparkline::default()
.block(Block::default().title("Sparkline:"))
.style(Style::default().fg(Color::Green))
.data(&app.sparkline.points)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
});
f.render_widget(sparkline, chunks[1]);
let line_gauge = LineGauge::default()
.block(Block::default().title("LineGauge:"))
.gauge_style(Style::default().fg(Color::Magenta))
.line_set(if app.enhanced_graphics {
symbols::line::THICK
} else {
symbols::line::NORMAL
})
.ratio(app.progress);
f.render_widget(line_gauge, chunks[2]);
}
More examples
examples/gauge.rs (line 131)
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress4);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
pub fn style(self, style: Style) -> Gauge<'a>
sourcepub fn gauge_style(self, style: Style) -> Gauge<'a>
pub fn gauge_style(self, style: Style) -> Gauge<'a>
Examples found in repository?
examples/demo/ui.rs (lines 71-76)
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
fn draw_gauges<B>(f: &mut Frame<B>, app: &mut App, area: Rect)
where
B: Backend,
{
let chunks = Layout::default()
.constraints(
[
Constraint::Length(2),
Constraint::Length(3),
Constraint::Length(1),
]
.as_ref(),
)
.margin(1)
.split(area);
let block = Block::default().borders(Borders::ALL).title("Graphs");
f.render_widget(block, area);
let label = format!("{:.2}%", app.progress * 100.0);
let gauge = Gauge::default()
.block(Block::default().title("Gauge:"))
.gauge_style(
Style::default()
.fg(Color::Magenta)
.bg(Color::Black)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
)
.use_unicode(app.enhanced_graphics)
.label(label)
.ratio(app.progress);
f.render_widget(gauge, chunks[0]);
let sparkline = Sparkline::default()
.block(Block::default().title("Sparkline:"))
.style(Style::default().fg(Color::Green))
.data(&app.sparkline.points)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
});
f.render_widget(sparkline, chunks[1]);
let line_gauge = LineGauge::default()
.block(Block::default().title("LineGauge:"))
.gauge_style(Style::default().fg(Color::Magenta))
.line_set(if app.enhanced_graphics {
symbols::line::THICK
} else {
symbols::line::NORMAL
})
.ratio(app.progress);
f.render_widget(line_gauge, chunks[2]);
}
More examples
examples/gauge.rs (line 122)
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress4);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
examples/inline.rs (line 268)
219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283
fn ui<B: Backend>(f: &mut Frame<B>, downloads: &Downloads) {
let size = f.size();
let block = Block::default().title(block::Title::from("Progress").alignment(Alignment::Center));
f.render_widget(block, size);
let chunks = Layout::default()
.constraints(vec![Constraint::Length(2), Constraint::Length(4)])
.margin(1)
.split(size);
// total progress
let done = NUM_DOWNLOADS - downloads.pending.len() - downloads.in_progress.len();
let progress = LineGauge::default()
.gauge_style(Style::default().fg(Color::Blue))
.label(format!("{done}/{NUM_DOWNLOADS}"))
.ratio(done as f64 / NUM_DOWNLOADS as f64);
f.render_widget(progress, chunks[0]);
let chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints(vec![Constraint::Percentage(20), Constraint::Percentage(80)])
.split(chunks[1]);
// in progress downloads
let items: Vec<ListItem> = downloads
.in_progress
.values()
.map(|download| {
ListItem::new(Line::from(vec![
Span::raw(symbols::DOT),
Span::styled(
format!(" download {:>2}", download.id),
Style::default()
.fg(Color::LightGreen)
.add_modifier(Modifier::BOLD),
),
Span::raw(format!(
" ({}ms)",
download.started_at.elapsed().as_millis()
)),
]))
})
.collect();
let list = List::new(items);
f.render_widget(list, chunks[0]);
for (i, (_, download)) in downloads.in_progress.iter().enumerate() {
let gauge = Gauge::default()
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(download.progress / 100.0);
if chunks[1].top().saturating_add(i as u16) > size.bottom() {
continue;
}
f.render_widget(
gauge,
Rect {
x: chunks[1].left(),
y: chunks[1].top().saturating_add(i as u16),
width: chunks[1].width,
height: 1,
},
);
}
}
sourcepub fn use_unicode(self, unicode: bool) -> Gauge<'a>
pub fn use_unicode(self, unicode: bool) -> Gauge<'a>
Examples found in repository?
examples/demo/ui.rs (line 77)
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103
fn draw_gauges<B>(f: &mut Frame<B>, app: &mut App, area: Rect)
where
B: Backend,
{
let chunks = Layout::default()
.constraints(
[
Constraint::Length(2),
Constraint::Length(3),
Constraint::Length(1),
]
.as_ref(),
)
.margin(1)
.split(area);
let block = Block::default().borders(Borders::ALL).title("Graphs");
f.render_widget(block, area);
let label = format!("{:.2}%", app.progress * 100.0);
let gauge = Gauge::default()
.block(Block::default().title("Gauge:"))
.gauge_style(
Style::default()
.fg(Color::Magenta)
.bg(Color::Black)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
)
.use_unicode(app.enhanced_graphics)
.label(label)
.ratio(app.progress);
f.render_widget(gauge, chunks[0]);
let sparkline = Sparkline::default()
.block(Block::default().title("Sparkline:"))
.style(Style::default().fg(Color::Green))
.data(&app.sparkline.points)
.bar_set(if app.enhanced_graphics {
symbols::bar::NINE_LEVELS
} else {
symbols::bar::THREE_LEVELS
});
f.render_widget(sparkline, chunks[1]);
let line_gauge = LineGauge::default()
.block(Block::default().title("LineGauge:"))
.gauge_style(Style::default().fg(Color::Magenta))
.line_set(if app.enhanced_graphics {
symbols::line::THICK
} else {
symbols::line::NORMAL
})
.ratio(app.progress);
f.render_widget(line_gauge, chunks[2]);
}
More examples
examples/gauge.rs (line 145)
106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159
fn ui<B: Backend>(f: &mut Frame<B>, app: &App) {
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints(
[
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
Constraint::Percentage(25),
]
.as_ref(),
)
.split(f.size());
let gauge = Gauge::default()
.block(Block::default().title("Gauge1").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.percent(app.progress1);
f.render_widget(gauge, chunks[0]);
let label = format!("{}/100", app.progress2);
let gauge = Gauge::default()
.block(Block::default().title("Gauge2").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Magenta).bg(Color::Green))
.percent(app.progress2)
.label(label);
f.render_widget(gauge, chunks[1]);
let label = Span::styled(
format!("{:.2}%", app.progress3 * 100.0),
Style::default()
.fg(Color::Red)
.add_modifier(Modifier::ITALIC | Modifier::BOLD),
);
let gauge = Gauge::default()
.block(Block::default().title("Gauge3").borders(Borders::ALL))
.gauge_style(Style::default().fg(Color::Yellow))
.ratio(app.progress3)
.label(label)
.use_unicode(true);
f.render_widget(gauge, chunks[2]);
let label = format!("{}/100", app.progress4);
let gauge = Gauge::default()
.block(Block::default().title("Gauge4").borders(Borders::ALL))
.gauge_style(
Style::default()
.fg(Color::Cyan)
.add_modifier(Modifier::ITALIC),
)
.percent(app.progress4)
.label(label);
f.render_widget(gauge, chunks[3]);
}
Trait Implementations§
source§impl<'a> PartialEq<Gauge<'a>> for Gauge<'a>
impl<'a> PartialEq<Gauge<'a>> for Gauge<'a>
impl<'a> StructuralPartialEq for Gauge<'a>
Auto Trait Implementations§
impl<'a> RefUnwindSafe for Gauge<'a>
impl<'a> Send for Gauge<'a>
impl<'a> Sync for Gauge<'a>
impl<'a> Unpin for Gauge<'a>
impl<'a> UnwindSafe for Gauge<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<'a, T, U> Stylize<'a, T> for Uwhere
U: Styled<Item = T>,
impl<'a, T, U> Stylize<'a, T> for Uwhere U: Styled<Item = T>,
fn bg(self, color: Color) -> T
fn fg<S>(self, color: S) -> Twhere S: Into<Color>,
fn add_modifier(self, modifier: Modifier) -> T
fn remove_modifier(self, modifier: Modifier) -> T
fn reset(self) -> T
source§fn on_magenta(self) -> T
fn on_magenta(self) -> T
Sets the background color to
magenta
.source§fn on_dark_gray(self) -> T
fn on_dark_gray(self) -> T
Sets the background color to
dark_gray
.source§fn on_light_red(self) -> T
fn on_light_red(self) -> T
Sets the background color to
light_red
.source§fn light_green(self) -> T
fn light_green(self) -> T
Sets the foreground color to
light_green
.source§fn on_light_green(self) -> T
fn on_light_green(self) -> T
Sets the background color to
light_green
.source§fn light_yellow(self) -> T
fn light_yellow(self) -> T
Sets the foreground color to
light_yellow
.source§fn on_light_yellow(self) -> T
fn on_light_yellow(self) -> T
Sets the background color to
light_yellow
.source§fn light_blue(self) -> T
fn light_blue(self) -> T
Sets the foreground color to
light_blue
.source§fn on_light_blue(self) -> T
fn on_light_blue(self) -> T
Sets the background color to
light_blue
.source§fn light_magenta(self) -> T
fn light_magenta(self) -> T
Sets the foreground color to
light_magenta
.source§fn on_light_magenta(self) -> T
fn on_light_magenta(self) -> T
Sets the background color to
light_magenta
.source§fn light_cyan(self) -> T
fn light_cyan(self) -> T
Sets the foreground color to
light_cyan
.source§fn on_light_cyan(self) -> T
fn on_light_cyan(self) -> T
Sets the background color to
light_cyan
.source§fn not_italic(self) -> T
fn not_italic(self) -> T
Removes the
ITALIC
modifier.source§fn underlined(self) -> T
fn underlined(self) -> T
Adds the
UNDERLINED
modifier.source§fn not_underlined(self) -> T
fn not_underlined(self) -> T
Removes the
UNDERLINED
modifier.source§fn slow_blink(self) -> T
fn slow_blink(self) -> T
Adds the
SLOW_BLINK
modifier.source§fn not_slow_blink(self) -> T
fn not_slow_blink(self) -> T
Removes the
SLOW_BLINK
modifier.source§fn rapid_blink(self) -> T
fn rapid_blink(self) -> T
Adds the
RAPID_BLINK
modifier.source§fn not_rapid_blink(self) -> T
fn not_rapid_blink(self) -> T
Removes the
RAPID_BLINK
modifier.source§fn not_reversed(self) -> T
fn not_reversed(self) -> T
Removes the
REVERSED
modifier.Adds the
HIDDEN
modifier.Removes the
HIDDEN
modifier.source§fn crossed_out(self) -> T
fn crossed_out(self) -> T
Adds the
CROSSED_OUT
modifier.source§fn not_crossed_out(self) -> T
fn not_crossed_out(self) -> T
Removes the
CROSSED_OUT
modifier.