Struct gltf::material::NormalTexture
source · pub struct NormalTexture<'a> { /* private fields */ }Expand description
Defines the normal texture of a material.
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Trait Implementations§
Auto Trait Implementations§
impl<'a> RefUnwindSafe for NormalTexture<'a>
impl<'a> Send for NormalTexture<'a>
impl<'a> Sync for NormalTexture<'a>
impl<'a> Unpin for NormalTexture<'a>
impl<'a> UnwindSafe for NormalTexture<'a>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more