Struct gltf::Animation [−][src]
pub struct Animation<'a> { /* fields omitted */ }Expand description
A keyframe animation.
Implementations
impl<'a> Animation<'a>[src]
impl<'a> Animation<'a>[src]pub fn channels(&self) -> Channels<'a>ⓘ[src]
pub fn channels(&self) -> Channels<'a>ⓘ[src]Returns an Iterator over the animation channels.
Each channel targets an animation’s sampler at a node’s property.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Animation<'a>
impl<'a> Send for Animation<'a>
impl<'a> Sync for Animation<'a>
impl<'a> Unpin for Animation<'a>
impl<'a> UnwindSafe for Animation<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for Timpl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more