Enum gltf::buffer::Target [−][src]
pub enum Target {
ArrayBuffer,
ElementArrayBuffer,
}Expand description
Specifies the target a GPU buffer should be bound to.
Variants
Expand description
Corresponds to GL_ARRAY_BUFFER.
Expand description
Corresponds to GL_ELEMENT_ARRAY_BUFFER.
Trait Implementations
impl Serialize for Target[src]
impl Serialize for Target[src]pub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer, [src]
pub fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer, [src]Serialize this value into the given Serde serializer. Read more
impl Copy for Target[src]
impl Eq for Target[src]
impl StructuralEq for Target[src]
impl StructuralPartialEq for Target[src]
Auto Trait Implementations
impl RefUnwindSafe for Target
impl Send for Target
impl Sync for Target
impl Unpin for Target
impl UnwindSafe for Target
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for Timpl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more