Enum gltf::animation::util::Rotations [−][src]
pub enum Rotations<'a> {
I8(Iter<'a, [i8; 4]>),
U8(Iter<'a, [u8; 4]>),
I16(Iter<'a, [i16; 4]>),
U16(Iter<'a, [u16; 4]>),
F32(Iter<'a, [f32; 4]>),
}utils only.Expand description
Rotation animations
Variants
Expand description
Rotations of type [i8; 4].
Expand description
Rotations of type [u8; 4].
Expand description
Rotations of type [i16; 4].
Expand description
Rotations of type [u16; 4].
Expand description
Rotations of type [f32; 4].
Implementations
impl<'a> Rotations<'a>[src]
impl<'a> Rotations<'a>[src]pub fn into_i8(self) -> CastingIter<'a, I8>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]
pub fn into_i8(self) -> CastingIter<'a, I8>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]Reinterpret rotations as u16. Lossy if underlying iterator yields u8, i16, u16 or f32.
pub fn into_u8(self) -> CastingIter<'a, U8>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]
pub fn into_u8(self) -> CastingIter<'a, U8>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]Reinterpret rotations as u16. Lossy if underlying iterator yields i16, u16 or f32.
pub fn into_i16(self) -> CastingIter<'a, I16>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]
pub fn into_i16(self) -> CastingIter<'a, I16>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]Reinterpret rotations as u16. Lossy if underlying iterator yields u16 or f32.
pub fn into_u16(self) -> CastingIter<'a, U16>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]
pub fn into_u16(self) -> CastingIter<'a, U16>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]Reinterpret rotations as u16. Lossy if underlying iterator yields f32.
pub fn into_f32(self) -> CastingIter<'a, F32>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]
pub fn into_f32(self) -> CastingIter<'a, F32>ⓘNotable traits for CastingIter<'a, A>
impl<'a, A: Cast> Iterator for CastingIter<'a, A> type Item = A::Output;[src]Reinterpret rotations as f32. Lossy if underlying iterator yields i16 or u16.
Trait Implementations
Auto Trait Implementations
impl<'a> RefUnwindSafe for Rotations<'a>
impl<'a> Send for Rotations<'a>
impl<'a> Sync for Rotations<'a>
impl<'a> Unpin for Rotations<'a>
impl<'a> UnwindSafe for Rotations<'a>
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> Pointable for T
impl<T> Pointable for Timpl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more