pub trait NetworkMonitorExt:
IsA<NetworkMonitor>
+ Sealed
+ 'static {
// Provided methods
fn can_reach(
&self,
connectable: &impl IsA<SocketConnectable>,
cancellable: Option<&impl IsA<Cancellable>>,
) -> Result<(), Error> { ... }
fn can_reach_async<P: FnOnce(Result<(), Error>) + 'static>(
&self,
connectable: &impl IsA<SocketConnectable>,
cancellable: Option<&impl IsA<Cancellable>>,
callback: P,
) { ... }
fn can_reach_future(
&self,
connectable: &(impl IsA<SocketConnectable> + Clone + 'static),
) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>> { ... }
fn connectivity(&self) -> NetworkConnectivity { ... }
fn is_network_available(&self) -> bool { ... }
fn is_network_metered(&self) -> bool { ... }
fn connect_network_changed<F: Fn(&Self, bool) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_connectivity_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_network_available_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
fn connect_network_metered_notify<F: Fn(&Self) + 'static>(
&self,
f: F,
) -> SignalHandlerId { ... }
}Provided Methods§
fn can_reach( &self, connectable: &impl IsA<SocketConnectable>, cancellable: Option<&impl IsA<Cancellable>>, ) -> Result<(), Error>
fn can_reach_async<P: FnOnce(Result<(), Error>) + 'static>( &self, connectable: &impl IsA<SocketConnectable>, cancellable: Option<&impl IsA<Cancellable>>, callback: P, )
fn can_reach_future( &self, connectable: &(impl IsA<SocketConnectable> + Clone + 'static), ) -> Pin<Box_<dyn Future<Output = Result<(), Error>> + 'static>>
fn connectivity(&self) -> NetworkConnectivity
fn is_network_available(&self) -> bool
fn is_network_metered(&self) -> bool
fn connect_network_changed<F: Fn(&Self, bool) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_connectivity_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_network_available_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
fn connect_network_metered_notify<F: Fn(&Self) + 'static>( &self, f: F, ) -> SignalHandlerId
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.