pub enum Srgb {}Trait Implementations§
Source§impl ChannelTyped for Srgb
impl ChannelTyped for Srgb
Source§type ShaderType = f32
type ShaderType = f32
Shader-visible type that corresponds to this channel.
For example, normalized integers are visible as floats.
Source§fn get_channel_type() -> ChannelType
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
Source§impl Ord for Srgb
impl Ord for Srgb
Source§impl PartialOrd for Srgb
impl PartialOrd for Srgb
impl BlendChannel for Srgb
impl Copy for Srgb
impl Eq for Srgb
impl RenderChannel for Srgb
impl StructuralPartialEq for Srgb
impl TextureChannel for Srgb
Auto Trait Implementations§
impl Freeze for Srgb
impl RefUnwindSafe for Srgb
impl Send for Srgb
impl Sync for Srgb
impl Unpin for Srgb
impl UnwindSafe for Srgb
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more