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Struct AccessInfo

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pub struct AccessInfo<R: Resources> { /* private fields */ }
Expand description

Informations about what is accessed by a bunch of commands.

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impl<R: Resources> AccessInfo<R>

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pub fn new() -> Self

Creates empty access informations

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pub fn clear(&mut self)

Clear access informations

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pub fn buffer_read(&mut self, buffer: &RawBuffer<R>)

Register a buffer read access

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pub fn buffer_write(&mut self, buffer: &RawBuffer<R>)

Register a buffer write access

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pub fn mapped_reads(&self) -> AccessInfoBuffers<'_, R>

Returns the mapped buffers that The GPU will read from

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pub fn mapped_writes(&self) -> AccessInfoBuffers<'_, R>

Returns the mapped buffers that The GPU will write to

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pub fn has_mapped_reads(&self) -> bool

Is there any mapped buffer reads ?

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pub fn has_mapped_writes(&self) -> bool

Is there any mapped buffer writes ?

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pub fn take_accesses(&self) -> SubmissionResult<AccessGuard<'_, R>>

Takes all the accesses necessary for submission

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impl<R: Clone + Resources> Clone for AccessInfo<R>

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fn clone(&self) -> AccessInfo<R>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<R: Debug + Resources> Debug for AccessInfo<R>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<R: PartialEq + Resources> PartialEq for AccessInfo<R>

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fn eq(&self, other: &AccessInfo<R>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<R: Eq + Resources> Eq for AccessInfo<R>

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impl<R: Resources> StructuralPartialEq for AccessInfo<R>

Auto Trait Implementations§

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impl<R> Freeze for AccessInfo<R>

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impl<R> !RefUnwindSafe for AccessInfo<R>

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impl<R> Send for AccessInfo<R>

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impl<R> Sync for AccessInfo<R>

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impl<R> Unpin for AccessInfo<R>

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impl<R> !UnwindSafe for AccessInfo<R>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.