pub enum Inorm {}Trait Implementations§
Source§impl ChannelTyped for Inorm
impl ChannelTyped for Inorm
Source§type ShaderType = f32
type ShaderType = f32
Shader-visible type that corresponds to this channel.
For example, normalized integers are visible as floats.
Source§fn get_channel_type() -> ChannelType
fn get_channel_type() -> ChannelType
Return the run-time value of the type.
Source§impl Ord for Inorm
impl Ord for Inorm
Source§impl PartialOrd for Inorm
impl PartialOrd for Inorm
impl BlendChannel for Inorm
impl Copy for Inorm
impl Eq for Inorm
impl RenderChannel for Inorm
impl StructuralPartialEq for Inorm
impl TextureChannel for Inorm
Auto Trait Implementations§
impl Freeze for Inorm
impl RefUnwindSafe for Inorm
impl Send for Inorm
impl Sync for Inorm
impl Unpin for Inorm
impl UnwindSafe for Inorm
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more