Struct gfx::DomainShader
[−]
[src]
pub struct DomainShader<R>(_)
where
R: Resources;
Methods
impl<R> DomainShader<R> where
R: Resources, [src]
R: Resources,
Trait Implementations
impl<R> PartialEq<DomainShader<R>> for DomainShader<R> where
R: Resources + PartialEq<R>, [src]
R: Resources + PartialEq<R>,
fn eq(&self, __arg_0: &DomainShader<R>) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &DomainShader<R>) -> bool
This method tests for !=.
impl<R> Eq for DomainShader<R> where
R: Resources + Eq, [src]
R: Resources + Eq,
impl<R> Hash for DomainShader<R> where
R: Resources + Hash, [src]
R: Resources + Hash,
fn hash<__HR>(&self, __arg_0: &mut __HR) where
__HR: Hasher,
__HR: Hasher,
Feeds this value into the given [Hasher]. Read more
fn hash_slice<H>(data: &[Self], state: &mut H) where
H: Hasher, 1.3.0
H: Hasher,
Feeds a slice of this type into the given [Hasher]. Read more
impl<R> Debug for DomainShader<R> where
R: Resources + Debug, [src]
R: Resources + Debug,
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
Formats the value using the given formatter.
impl<R> Clone for DomainShader<R> where
R: Resources + Clone, [src]
R: Resources + Clone,
fn clone(&self) -> DomainShader<R>
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more