Struct encase::StorageBuffer
source · pub struct StorageBuffer<B> { /* private fields */ }Expand description
Storage buffer wrapper facilitating RW operations
Implementations§
source§impl<B> StorageBuffer<B>
impl<B> StorageBuffer<B>
pub const fn new(buffer: B) -> Self
pub fn into_inner(self) -> B
source§impl<B: BufferMut> StorageBuffer<B>
impl<B: BufferMut> StorageBuffer<B>
source§impl<B: BufferRef> StorageBuffer<B>
impl<B: BufferRef> StorageBuffer<B>
pub fn read<T>(&self, value: &mut T) -> Result<()>where
T: ShaderType + ReadFrom,
pub fn create<T>(&self) -> Result<T>where
T: ShaderType + CreateFrom,
Trait Implementations§
source§impl<B> AsMut<B> for StorageBuffer<B>
impl<B> AsMut<B> for StorageBuffer<B>
source§impl<B> AsRef<B> for StorageBuffer<B>
impl<B> AsRef<B> for StorageBuffer<B>
Auto Trait Implementations§
impl<B> RefUnwindSafe for StorageBuffer<B>where
B: RefUnwindSafe,
impl<B> Send for StorageBuffer<B>where
B: Send,
impl<B> Sync for StorageBuffer<B>where
B: Sync,
impl<B> Unpin for StorageBuffer<B>where
B: Unpin,
impl<B> UnwindSafe for StorageBuffer<B>where
B: UnwindSafe,
Blanket Implementations§
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.