Struct egui::ClippedMesh [−][src]
Expand description
A Mesh within a clip rectangle.
Everything is using logical points.
Tuple Fields
0: RectClip / scissor rectangle.
Only show the part of the Mesh that falls within this.
1: MeshThe shape
Trait Implementations
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<ClippedMesh, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
pub fn deserialize<__D>(
__deserializer: __D
) -> Result<ClippedMesh, <__D as Deserializer<'de>>::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
pub fn serialize<__S>(
&self,
__serializer: __S
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error> where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Auto Trait Implementations
impl RefUnwindSafe for ClippedMesh
impl Send for ClippedMesh
impl Sync for ClippedMesh
impl Unpin for ClippedMesh
impl UnwindSafe for ClippedMesh
Blanket Implementations
Mutably borrows from an owned value. Read more