Struct egui::layers::PaintList [−][src]
pub struct PaintList(_);
A list of Shapes paired with a clip rectangle.
Implementations
impl PaintList[src]
impl PaintList[src]pub fn is_empty(&self) -> bool[src]
pub fn add(&mut self, clip_rect: Rect, shape: Shape) -> ShapeIdx[src]
pub fn add(&mut self, clip_rect: Rect, shape: Shape) -> ShapeIdx[src]Returns the index of the new Shape that can be used with PaintList::set.
pub fn extend(&mut self, clip_rect: Rect, shapes: Vec<Shape>)[src]
pub fn set(&mut self, idx: ShapeIdx, clip_rect: Rect, shape: Shape)[src]
pub fn set(&mut self, idx: ShapeIdx, clip_rect: Rect, shape: Shape)[src]Modify an existing Shape.
Sometimes you want to paint a frame behind some contents, but don’t know how large the frame needs to be
until the contents have been added, and therefor also painted to the PaintList.
The solution is to allocate a Shape using let idx = paint_list.add(cr, Shape::Noop);
and then later setting it using paint_list.set(idx, cr, frame);.
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for PaintList
impl Send for PaintList
impl Sync for PaintList
impl Unpin for PaintList
impl UnwindSafe for PaintList
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more