[go: up one dir, main page]

winit 0.13.1

Cross-platform window creation library.
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
use {CreationError, Event, WindowEvent, WindowId, MouseCursor, CursorState};
use CreationError::OsError;
use libc;

use WindowAttributes;
use os::macos::ActivationPolicy;
use os::macos::WindowExt;

use objc;
use objc::runtime::{Class, Object, Sel, BOOL, YES, NO};
use objc::declare::ClassDecl;

use cocoa;
use cocoa::appkit::{self, NSApplication, NSColor, NSScreen, NSView, NSWindow, NSWindowButton,
    NSWindowStyleMask};
use cocoa::base::{id, nil};
use cocoa::foundation::{NSDictionary, NSPoint, NSRect, NSSize, NSString};

use core_graphics::display::CGDisplay;

use std;
use std::ops::Deref;
use std::os::raw::c_void;
use std::sync::Weak;
use std::cell::{Cell,RefCell};

use super::events_loop::{EventsLoop, Shared};

use window::MonitorId as RootMonitorId;

#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Id(pub usize);

struct DelegateState {
    view: IdRef,
    window: IdRef,
    shared: Weak<Shared>,

    win_attribs: RefCell<WindowAttributes>,
    standard_frame: Cell<Option<NSRect>>,
    save_style_mask: Cell<Option<NSWindowStyleMask>>,

    // This is set when WindowBuilder::with_fullscreen was set,
    // see comments of `window_did_fail_to_enter_fullscreen`
    handle_with_fullscreen: bool,
}

impl DelegateState {
    fn is_zoomed(&self) -> bool {
        unsafe {
            // Because isZoomed do not work in Borderless mode, we set it
            // resizable temporality
            let curr_mask = self.window.styleMask();

            if !curr_mask.contains(NSWindowStyleMask::NSTitledWindowMask) {
                self.window
                    .setStyleMask_(NSWindowStyleMask::NSResizableWindowMask);
            }

            let is_zoomed: BOOL = msg_send![*self.window, isZoomed];

            // Roll back temp styles
            if !curr_mask.contains(NSWindowStyleMask::NSTitledWindowMask) {
                self.window.setStyleMask_(curr_mask);
            }

            is_zoomed != 0
        }
    }

    fn restore_state_from_fullscreen(&mut self) {
        let maximized = unsafe {
            let mut win_attribs = self.win_attribs.borrow_mut();

            win_attribs.fullscreen = None;
            let save_style_opt = self.save_style_mask.take();

            if let Some(save_style) = save_style_opt {
                self.window.setStyleMask_(save_style);
            }

            win_attribs.maximized
        };

        self.perform_maximized(maximized);
    }

    fn perform_maximized(&self, maximized: bool) {
        let is_zoomed = self.is_zoomed();

        if is_zoomed == maximized {
            return;
        }

        // Save the standard frame sized if it is not zoomed
        if !is_zoomed {
            unsafe {
                self.standard_frame.set(Some(NSWindow::frame(*self.window)));
            }
        }

        let mut win_attribs = self.win_attribs.borrow_mut();
        win_attribs.maximized = maximized;

        if win_attribs.fullscreen.is_some() {
            // Handle it in window_did_exit_fullscreen
            return;
        } else if win_attribs.decorations {
            // Just use the native zoom if not borderless
            unsafe {
                self.window.zoom_(nil);
            }
        } else {
            // if it is borderless, we set the frame directly
            unsafe {
                let new_rect = if maximized {
                    let screen = NSScreen::mainScreen(nil);
                    NSScreen::visibleFrame(screen)
                } else {
                    self.standard_frame.get().unwrap_or(NSRect::new(
                        NSPoint::new(50.0, 50.0),
                        NSSize::new(800.0, 600.0),
                    ))
                };

                self.window.setFrame_display_(new_rect, 0);
            }
        }
    }
}

pub struct WindowDelegate {
    state: Box<DelegateState>,
    _this: IdRef,
}

impl WindowDelegate {
    /// Get the delegate class, initiailizing it neccessary
    fn class() -> *const Class {
        use std::os::raw::c_void;

        // Emits an event via the `EventsLoop`'s callback or stores it in the pending queue.
        unsafe fn emit_event(state: &mut DelegateState, window_event: WindowEvent) {
            let window_id = get_window_id(*state.window);
            let event = Event::WindowEvent {
                window_id: WindowId(window_id),
                event: window_event,
            };

            if let Some(shared) = state.shared.upgrade() {
                shared.call_user_callback_with_event_or_store_in_pending(event);
            }
        }

        // Called when the window is resized or when the window was moved to a different screen.
        unsafe fn emit_resize_event(state: &mut DelegateState) {
            let rect = NSView::frame(*state.view);
            let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
            let width = (scale_factor * rect.size.width as f32) as u32;
            let height = (scale_factor * rect.size.height as f32) as u32;
            emit_event(state, WindowEvent::Resized(width, height));
        }

        extern fn window_should_close(this: &Object, _: Sel, _: id) -> BOOL {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                emit_event(state, WindowEvent::CloseRequested);
            }
            NO
        }

        extern fn window_will_close(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);

                emit_event(state, WindowEvent::Destroyed);

                // Remove the window from the shared state.
                if let Some(shared) = state.shared.upgrade() {
                    let window_id = get_window_id(*state.window);
                    shared.find_and_remove_window(window_id);
                }
            }
        }

        extern fn window_did_resize(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                emit_resize_event(state);
            }
        }

        extern fn window_did_change_screen(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                emit_resize_event(state);
                let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
                emit_event(state, WindowEvent::HiDPIFactorChanged(scale_factor));
            }
        }

        extern fn window_did_change_backing_properties(this: &Object, _:Sel, _:id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
                emit_event(state, WindowEvent::HiDPIFactorChanged(scale_factor));
            }
        }

        extern fn window_did_become_key(this: &Object, _: Sel, _: id) {
            unsafe {
                // TODO: center the cursor if the window had mouse grab when it
                // lost focus
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                emit_event(state, WindowEvent::Focused(true));
            }
        }

        extern fn window_did_resign_key(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                emit_event(state, WindowEvent::Focused(false));
            }
        }

        /// Invoked when the dragged image enters destination bounds or frame
        extern fn dragging_entered(this: &Object, _: Sel, sender: id) -> BOOL {
            use cocoa::appkit::NSPasteboard;
            use cocoa::foundation::NSFastEnumeration;
            use std::path::PathBuf;

            let pb: id = unsafe { msg_send![sender, draggingPasteboard] };
            let filenames = unsafe { NSPasteboard::propertyListForType(pb, appkit::NSFilenamesPboardType) };

            for file in unsafe { filenames.iter() } {
                use cocoa::foundation::NSString;
                use std::ffi::CStr;

                unsafe {
                    let f = NSString::UTF8String(file);
                    let path = CStr::from_ptr(f).to_string_lossy().into_owned();

                    let state: *mut c_void = *this.get_ivar("winitState");
                    let state = &mut *(state as *mut DelegateState);
                    emit_event(state, WindowEvent::HoveredFile(PathBuf::from(path)));
                }
            };

            YES
        }

        /// Invoked when the image is released
        extern fn prepare_for_drag_operation(_: &Object, _: Sel, _: id) {}

        /// Invoked after the released image has been removed from the screen
        extern fn perform_drag_operation(this: &Object, _: Sel, sender: id) -> BOOL {
            use cocoa::appkit::NSPasteboard;
            use cocoa::foundation::NSFastEnumeration;
            use std::path::PathBuf;

            let pb: id = unsafe { msg_send![sender, draggingPasteboard] };
            let filenames = unsafe { NSPasteboard::propertyListForType(pb, appkit::NSFilenamesPboardType) };

            for file in unsafe { filenames.iter() } {
                use cocoa::foundation::NSString;
                use std::ffi::CStr;

                unsafe {
                    let f = NSString::UTF8String(file);
                    let path = CStr::from_ptr(f).to_string_lossy().into_owned();

                    let state: *mut c_void = *this.get_ivar("winitState");
                    let state = &mut *(state as *mut DelegateState);
                    emit_event(state, WindowEvent::DroppedFile(PathBuf::from(path)));
                }
            };

            YES
        }

        /// Invoked when the dragging operation is complete
        extern fn conclude_drag_operation(_: &Object, _: Sel, _: id) {}

        /// Invoked when the dragging operation is cancelled
        extern fn dragging_exited(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                emit_event(state, WindowEvent::HoveredFileCancelled);
            }
        }

        /// Invoked when entered fullscreen
        extern fn window_did_enter_fullscreen(this: &Object, _: Sel, _: id){
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                state.win_attribs.borrow_mut().fullscreen = Some(get_current_monitor());

                state.handle_with_fullscreen = false;
            }
        }

        /// Invoked when before enter fullscreen
        extern fn window_will_enter_fullscreen(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);
                let is_zoomed = state.is_zoomed();

                state.win_attribs.borrow_mut().maximized = is_zoomed;
            }
        }

        /// Invoked when exited fullscreen
        extern fn window_did_exit_fullscreen(this: &Object, _: Sel, _: id){
            let state = unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                &mut *(state as *mut DelegateState)
            };

            state.restore_state_from_fullscreen();
        }

        /// Invoked when fail to enter fullscreen
        ///
        /// When this window launch from a fullscreen app (e.g. launch from VS Code
        /// terminal), it creates a new virtual destkop and a transition animation.
        /// This animation takes one second and cannot be disable without
        /// elevated privileges. In this animation time, all toggleFullscreen events
        /// will be failed. In this implementation, we will try again by using
        /// performSelector:withObject:afterDelay: until window_did_enter_fullscreen.
        /// It should be fine as we only do this at initialzation (i.e with_fullscreen
        /// was set).
        ///
        /// From Apple doc:
        /// In some cases, the transition to enter full-screen mode can fail,
        /// due to being in the midst of handling some other animation or user gesture.
        /// This method indicates that there was an error, and you should clean up any
        /// work you may have done to prepare to enter full-screen mode.
        extern fn window_did_fail_to_enter_fullscreen(this: &Object, _: Sel, _: id) {
            unsafe {
                let state: *mut c_void = *this.get_ivar("winitState");
                let state = &mut *(state as *mut DelegateState);

                if state.handle_with_fullscreen {
                    let _: () = msg_send![*state.window,
                        performSelector:sel!(toggleFullScreen:)
                        withObject:nil
                        afterDelay: 0.5
                    ];
                } else {
                    state.restore_state_from_fullscreen();
                }
            }
        }

        static mut DELEGATE_CLASS: *const Class = 0 as *const Class;
        static INIT: std::sync::Once = std::sync::ONCE_INIT;

        INIT.call_once(|| unsafe {
            // Create new NSWindowDelegate
            let superclass = Class::get("NSObject").unwrap();
            let mut decl = ClassDecl::new("WinitWindowDelegate", superclass).unwrap();

            // Add callback methods
            decl.add_method(sel!(windowShouldClose:),
                window_should_close as extern fn(&Object, Sel, id) -> BOOL);
            decl.add_method(sel!(windowWillClose:),
                window_will_close as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidResize:),
                window_did_resize as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidChangeScreen:),
                window_did_change_screen as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidChangeBackingProperties:),
                window_did_change_backing_properties as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidBecomeKey:),
                window_did_become_key as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidResignKey:),
                window_did_resign_key as extern fn(&Object, Sel, id));

            // callbacks for drag and drop events
            decl.add_method(sel!(draggingEntered:),
                dragging_entered as extern fn(&Object, Sel, id) -> BOOL);
           decl.add_method(sel!(prepareForDragOperation:),
                prepare_for_drag_operation as extern fn(&Object, Sel, id));
           decl.add_method(sel!(performDragOperation:),
                perform_drag_operation as extern fn(&Object, Sel, id) -> BOOL);
           decl.add_method(sel!(concludeDragOperation:),
                conclude_drag_operation as extern fn(&Object, Sel, id));
           decl.add_method(sel!(draggingExited:),
                dragging_exited as extern fn(&Object, Sel, id));

            // callbacks for fullscreen events
            decl.add_method(sel!(windowDidEnterFullScreen:),
                window_did_enter_fullscreen as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowWillEnterFullScreen:),
                window_will_enter_fullscreen as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidExitFullScreen:),
                window_did_exit_fullscreen as extern fn(&Object, Sel, id));
            decl.add_method(sel!(windowDidFailToEnterFullScreen:),
                window_did_fail_to_enter_fullscreen as extern fn(&Object, Sel, id));

            // Store internal state as user data
            decl.add_ivar::<*mut c_void>("winitState");

            DELEGATE_CLASS = decl.register();
        });

        unsafe {
            DELEGATE_CLASS
        }
    }

    fn new(state: DelegateState) -> WindowDelegate {
        // Box the state so we can give a pointer to it
        let mut state = Box::new(state);
        let state_ptr: *mut DelegateState = &mut *state;
        unsafe {
            let delegate = IdRef::new(msg_send![WindowDelegate::class(), new]);

            (&mut **delegate).set_ivar("winitState", state_ptr as *mut ::std::os::raw::c_void);
            let _: () = msg_send![*state.window, setDelegate:*delegate];

            WindowDelegate { state: state, _this: delegate }
        }
    }
}

impl Drop for WindowDelegate {
    fn drop(&mut self) {
        unsafe {
            // Nil the window's delegate so it doesn't still reference us
            let _: () = msg_send![*self.state.window, setDelegate:nil];
        }
    }
}

#[derive(Clone, Default)]
pub struct PlatformSpecificWindowBuilderAttributes {
    pub activation_policy: ActivationPolicy,
    pub movable_by_window_background: bool,
    pub titlebar_transparent: bool,
    pub title_hidden: bool,
    pub titlebar_hidden: bool,
    pub titlebar_buttons_hidden: bool,
    pub fullsize_content_view: bool,
}

pub struct Window2 {
    pub view: IdRef,
    pub window: IdRef,
    pub delegate: WindowDelegate,
}

unsafe impl Send for Window2 {}
unsafe impl Sync for Window2 {}

/// Helpper funciton to convert NSScreen::mainScreen to MonitorId
unsafe fn get_current_monitor() -> RootMonitorId {
    let screen = NSScreen::mainScreen(nil);
    let desc = NSScreen::deviceDescription(screen);
    let key = IdRef::new(NSString::alloc(nil).init_str("NSScreenNumber"));

    let value = NSDictionary::valueForKey_(desc, *key);
    let display_id = msg_send![value, unsignedIntegerValue];

    RootMonitorId {
        inner: EventsLoop::make_monitor_from_display(display_id),
    }
}

impl Drop for Window2 {
    fn drop(&mut self) {
        // Close the window if it has not yet been closed.
        let nswindow = *self.window;
        if nswindow != nil {
            unsafe {
                let () = msg_send![nswindow, close];
            }
        }
    }
}

impl WindowExt for Window2 {
    #[inline]
    fn get_nswindow(&self) -> *mut c_void {
        *self.window as *mut c_void
    }

    #[inline]
    fn get_nsview(&self) -> *mut c_void {
        *self.view as *mut c_void
    }
}

impl Window2 {
    pub fn new(
        shared: Weak<Shared>,
        win_attribs: &WindowAttributes,
        pl_attribs: &PlatformSpecificWindowBuilderAttributes,
    ) -> Result<Window2, CreationError> {
        unsafe {
            if !msg_send![cocoa::base::class("NSThread"), isMainThread] {
                panic!("Windows can only be created on the main thread on macOS");
            }
        }

        let app = match Window2::create_app(pl_attribs.activation_policy) {
            Some(app) => app,
            None      => { return Err(OsError(format!("Couldn't create NSApplication"))); },
        };

        let window = match Window2::create_window(win_attribs, pl_attribs)
        {
            Some(window) => window,
            None         => { return Err(OsError(format!("Couldn't create NSWindow"))); },
        };
        let view = match Window2::create_view(*window) {
            Some(view) => view,
            None       => { return Err(OsError(format!("Couldn't create NSView"))); },
        };

        unsafe {
            if win_attribs.transparent {
                (*window as id).setOpaque_(NO);
                (*window as id).setBackgroundColor_(NSColor::clearColor(nil));
            }

            app.activateIgnoringOtherApps_(YES);

            if let Some((width, height)) = win_attribs.min_dimensions {
                nswindow_set_min_dimensions(window.0, width.into(), height.into());
            }

            if let Some((width, height)) = win_attribs.max_dimensions {
                nswindow_set_max_dimensions(window.0, width.into(), height.into());
            }

            use cocoa::foundation::NSArray;
            // register for drag and drop operations.
            let () = msg_send![(*window as id),
                registerForDraggedTypes:NSArray::arrayWithObject(nil, appkit::NSFilenamesPboardType)];
        }

        let ds = DelegateState {
            view: view.clone(),
            window: window.clone(),
            win_attribs: RefCell::new(win_attribs.clone()),
            standard_frame: Cell::new(None),
            save_style_mask: Cell::new(None),
            handle_with_fullscreen: win_attribs.fullscreen.is_some(),
            shared: shared,
        };
        ds.win_attribs.borrow_mut().fullscreen = None;

        let window = Window2 {
            view: view,
            window: window,
            delegate: WindowDelegate::new(ds),
        };

        // Set fullscreen mode after we setup everything
        if let Some(ref monitor) = win_attribs.fullscreen {
            unsafe {
                if monitor.inner != get_current_monitor().inner {
                    unimplemented!();
                }
            }
            window.set_fullscreen(Some(monitor.clone()));
        }

        // Make key have to be after set fullscreen
        // to prevent normal size window brefly appears
        unsafe {
            if win_attribs.visible {
                window.window.makeKeyAndOrderFront_(nil);
            } else {
                window.window.makeKeyWindow();
            }
        }

        if win_attribs.maximized {
            window.delegate.state.perform_maximized(win_attribs.maximized);
        }

        Ok(window)
    }

    pub fn id(&self) -> Id {
        get_window_id(*self.window)
    }

    fn create_app(activation_policy: ActivationPolicy) -> Option<id> {
        unsafe {
            let app = appkit::NSApp();
            if app == nil {
                None
            } else {
                app.setActivationPolicy_(activation_policy.into());
                app.finishLaunching();
                Some(app)
            }
        }
    }

    fn create_window(
        attrs: &WindowAttributes,
        pl_attrs: &PlatformSpecificWindowBuilderAttributes)
        -> Option<IdRef> {
        unsafe {
            let screen = match attrs.fullscreen {
                Some(ref monitor_id) => {
                    let monitor_screen = monitor_id.inner.get_nsscreen();
                    Some(monitor_screen.unwrap_or(appkit::NSScreen::mainScreen(nil)))
                },
                _ => None,
            };
            let frame = match screen {
                Some(screen) => appkit::NSScreen::frame(screen),
                None => {
                    let (width, height) = attrs.dimensions.unwrap_or((800, 600));
                    NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
                }
            };

            let masks = if pl_attrs.titlebar_hidden {
                NSWindowStyleMask::NSBorderlessWindowMask |
                    NSWindowStyleMask::NSResizableWindowMask
            } else if pl_attrs.titlebar_transparent {
                // Window2 with a transparent titlebar and regular content view
                NSWindowStyleMask::NSClosableWindowMask |
                    NSWindowStyleMask::NSMiniaturizableWindowMask |
                    NSWindowStyleMask::NSResizableWindowMask |
                    NSWindowStyleMask::NSTitledWindowMask
            } else if pl_attrs.fullsize_content_view {
                // Window2 with a transparent titlebar and fullsize content view
                NSWindowStyleMask::NSClosableWindowMask |
                    NSWindowStyleMask::NSMiniaturizableWindowMask |
                    NSWindowStyleMask::NSResizableWindowMask |
                    NSWindowStyleMask::NSTitledWindowMask |
                    NSWindowStyleMask::NSFullSizeContentViewWindowMask
            } else {
                if !attrs.decorations && !screen.is_some() {
                    // Window2 without a titlebar
                    NSWindowStyleMask::NSBorderlessWindowMask
                } else {
                    // Window2 with a titlebar
                    NSWindowStyleMask::NSClosableWindowMask |
                        NSWindowStyleMask::NSMiniaturizableWindowMask |
                        NSWindowStyleMask::NSResizableWindowMask |
                        NSWindowStyleMask::NSTitledWindowMask
                }
            };

            let winit_window = Class::get("WinitWindow").unwrap_or_else(|| {
                let window_superclass = Class::get("NSWindow").unwrap();
                let mut decl = ClassDecl::new("WinitWindow", window_superclass).unwrap();
                decl.add_method(sel!(canBecomeMainWindow), yes as extern fn(&Object, Sel) -> BOOL);
                decl.add_method(sel!(canBecomeKeyWindow), yes as extern fn(&Object, Sel) -> BOOL);
                decl.register();
                Class::get("WinitWindow").unwrap()
            });

            let window: id = msg_send![winit_window, alloc];

            let window = IdRef::new(window.initWithContentRect_styleMask_backing_defer_(
                frame,
                masks,
                appkit::NSBackingStoreBuffered,
                NO,
            ));
            window.non_nil().map(|window| {
                let title = IdRef::new(NSString::alloc(nil).init_str(&attrs.title));
                window.setReleasedWhenClosed_(NO);
                window.setTitle_(*title);
                window.setAcceptsMouseMovedEvents_(YES);

                if pl_attrs.titlebar_transparent {
                    window.setTitlebarAppearsTransparent_(YES);
                }
                if pl_attrs.title_hidden {
                    window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
                }
                if pl_attrs.titlebar_buttons_hidden {
                    let button = window.standardWindowButton_(NSWindowButton::NSWindowFullScreenButton);
                    let () = msg_send![button, setHidden:YES];
                    let button = window.standardWindowButton_(NSWindowButton::NSWindowMiniaturizeButton);
                    let () = msg_send![button, setHidden:YES];
                    let button = window.standardWindowButton_(NSWindowButton::NSWindowCloseButton);
                    let () = msg_send![button, setHidden:YES];
                    let button = window.standardWindowButton_(NSWindowButton::NSWindowZoomButton);
                    let () = msg_send![button, setHidden:YES];
                }
                if pl_attrs.movable_by_window_background {
                    window.setMovableByWindowBackground_(YES);
                }

                if !attrs.decorations {
                    window.setTitleVisibility_(appkit::NSWindowTitleVisibility::NSWindowTitleHidden);
                    window.setTitlebarAppearsTransparent_(YES);
                }

                window.center();
                window
            })
        }
    }

    fn create_view(window: id) -> Option<IdRef> {
        unsafe {
            let view = IdRef::new(NSView::init(NSView::alloc(nil)));
            view.non_nil().map(|view| {
                view.setWantsBestResolutionOpenGLSurface_(YES);
                window.setContentView_(*view);
                view
            })
        }
    }

    pub fn set_title(&self, title: &str) {
        unsafe {
            let title = IdRef::new(NSString::alloc(nil).init_str(title));
            self.window.setTitle_(*title);
        }
    }

    #[inline]
    pub fn show(&self) {
        unsafe { NSWindow::makeKeyAndOrderFront_(*self.window, nil); }
    }

    #[inline]
    pub fn hide(&self) {
        unsafe { NSWindow::orderOut_(*self.window, nil); }
    }

    // For consistency with other platforms, this will...
    // 1. translate the bottom-left window corner into the top-left window corner
    // 2. translate the coordinate from a bottom-left origin coordinate system to a top-left one
    fn bottom_left_to_top_left(rect: NSRect) -> i32 {
        (CGDisplay::main().pixels_high() as f64 - (rect.origin.y + rect.size.height)) as _
    }

    pub fn get_position(&self) -> Option<(i32, i32)> {
        let frame_rect = unsafe { NSWindow::frame(*self.window) };
        Some((
            frame_rect.origin.x as i32,
            Self::bottom_left_to_top_left(frame_rect),
        ))
    }

    pub fn get_inner_position(&self) -> Option<(i32, i32)> {
        let content_rect = unsafe {
            NSWindow::contentRectForFrameRect_(
                *self.window,
                NSWindow::frame(*self.window),
            )
        };
        Some((
            content_rect.origin.x as i32,
            Self::bottom_left_to_top_left(content_rect),
        ))
    }

    pub fn set_position(&self, x: i32, y: i32) {
        let dummy = NSRect::new(
            NSPoint::new(
                x as f64,
                // While it's true that we're setting the top-left position, it still needs to be
                // in a bottom-left coordinate system.
                CGDisplay::main().pixels_high() as f64 - y as f64,
            ),
            NSSize::new(0f64, 0f64),
        );
        unsafe {
            NSWindow::setFrameTopLeftPoint_(*self.window, dummy.origin);
        }
    }

    #[inline]
    pub fn get_inner_size(&self) -> Option<(u32, u32)> {
        let factor = self.hidpi_factor() as f64; // API convention is that size is in physical pixels
        unsafe {
            let view_frame = NSView::frame(*self.view);
            Some(((view_frame.size.width*factor) as u32, (view_frame.size.height*factor) as u32))
        }
    }

    #[inline]
    pub fn get_outer_size(&self) -> Option<(u32, u32)> {
        let factor = self.hidpi_factor() as f64; // API convention is that size is in physical pixels
        unsafe {
            let window_frame = NSWindow::frame(*self.window);
            Some(((window_frame.size.width*factor) as u32, (window_frame.size.height*factor) as u32))
        }
    }

    #[inline]
    pub fn set_inner_size(&self, width: u32, height: u32) {
        let factor = self.hidpi_factor() as f64; // API convention is that size is in physical pixels
        unsafe {
            NSWindow::setContentSize_(*self.window, NSSize::new((width as f64)/factor, (height as f64)/factor));
        }
    }

    pub fn set_min_dimensions(&self, dimensions: Option<(u32, u32)>) {
        unsafe {
            let (width, height) = dimensions.unwrap_or((0, 0));
            nswindow_set_min_dimensions(self.window.0, width.into(), height.into());
        }
    }

    pub fn set_max_dimensions(&self, dimensions: Option<(u32, u32)>) {
        unsafe {
            let (width, height) = dimensions.unwrap_or((!0, !0));
            nswindow_set_max_dimensions(self.window.0, width.into(), height.into());
        }
    }

    #[inline]
    pub fn platform_display(&self) -> *mut libc::c_void {
        unimplemented!()
    }

    #[inline]
    pub fn platform_window(&self) -> *mut libc::c_void {
        *self.window as *mut libc::c_void
    }

    pub fn set_cursor(&self, cursor: MouseCursor) {
        let cursor_name = match cursor {
            MouseCursor::Arrow | MouseCursor::Default => "arrowCursor",
            MouseCursor::Hand => "pointingHandCursor",
            MouseCursor::Grabbing | MouseCursor::Grab => "closedHandCursor",
            MouseCursor::Text => "IBeamCursor",
            MouseCursor::VerticalText => "IBeamCursorForVerticalLayout",
            MouseCursor::Copy => "dragCopyCursor",
            MouseCursor::Alias => "dragLinkCursor",
            MouseCursor::NotAllowed | MouseCursor::NoDrop => "operationNotAllowedCursor",
            MouseCursor::ContextMenu => "contextualMenuCursor",
            MouseCursor::Crosshair => "crosshairCursor",
            MouseCursor::EResize => "resizeRightCursor",
            MouseCursor::NResize => "resizeUpCursor",
            MouseCursor::WResize => "resizeLeftCursor",
            MouseCursor::SResize => "resizeDownCursor",
            MouseCursor::EwResize | MouseCursor::ColResize => "resizeLeftRightCursor",
            MouseCursor::NsResize | MouseCursor::RowResize => "resizeUpDownCursor",

            // TODO: Find appropriate OSX cursors
            MouseCursor::NeResize | MouseCursor::NwResize |
            MouseCursor::SeResize | MouseCursor::SwResize |
            MouseCursor::NwseResize | MouseCursor::NeswResize |

            MouseCursor::Cell | MouseCursor::NoneCursor |
            MouseCursor::Wait | MouseCursor::Progress | MouseCursor::Help |
            MouseCursor::Move | MouseCursor::AllScroll | MouseCursor::ZoomIn |
            MouseCursor::ZoomOut => "arrowCursor",
        };
        let sel = Sel::register(cursor_name);
        let cls = Class::get("NSCursor").unwrap();
        unsafe {
            use objc::Message;
            let cursor: id = cls.send_message(sel, ()).unwrap();
            let _: () = msg_send![cursor, set];
        }
    }

    pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
        let cls = Class::get("NSCursor").unwrap();

        // TODO: Check for errors.
        match state {
            CursorState::Normal => {
                let _: () = unsafe { msg_send![cls, unhide] };
                let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(true);
                Ok(())
            },
            CursorState::Hide => {
                let _: () = unsafe { msg_send![cls, hide] };
                Ok(())
            },
            CursorState::Grab => {
                let _: () = unsafe { msg_send![cls, hide] };
                let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(false);
                Ok(())
            }
        }
    }

    #[inline]
    pub fn hidpi_factor(&self) -> f32 {
        unsafe {
            NSWindow::backingScaleFactor(*self.window) as f32
        }
    }

    #[inline]
    pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
        let (window_x, window_y) = self.get_position().unwrap_or((0, 0));
        let (cursor_x, cursor_y) = (window_x + x, window_y + y);

        // TODO: Check for errors.
        let _ = CGDisplay::warp_mouse_cursor_position(appkit::CGPoint {
            x: cursor_x as appkit::CGFloat,
            y: cursor_y as appkit::CGFloat,
        });
        let _ = CGDisplay::associate_mouse_and_mouse_cursor_position(true);

        Ok(())
    }

    #[inline]
    pub fn set_maximized(&self, maximized: bool) {
        self.delegate.state.perform_maximized(maximized)
    }

    #[inline]
    /// TODO: Right now set_fullscreen do not work on switching monitors
    /// in fullscreen mode
    pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
        let state = &self.delegate.state;
        let current = {
            let win_attribs = state.win_attribs.borrow_mut();

            let current = win_attribs.fullscreen.clone();
            match (&current, monitor) {
                (&None, None) => {
                    return;
                }
                (&Some(ref a), Some(ref b)) if a.inner != b.inner => {
                    unimplemented!();
                }
                (&Some(_), Some(_)) => {
                    return;
                }
                _ => (),
            }

            current
        };

        unsafe {
            // Because toggleFullScreen will not work if the StyleMask is none,
            // We set a normal style to it temporary.
            // It will clean up at window_did_exit_fullscreen.
            if current.is_none() {
                let curr_mask = state.window.styleMask();

                if !curr_mask.contains(NSWindowStyleMask::NSTitledWindowMask) {
                    state.window.setStyleMask_(
                        NSWindowStyleMask::NSTitledWindowMask
                            | NSWindowStyleMask::NSResizableWindowMask,
                    );
                    state.save_style_mask.set(Some(curr_mask));
                }
            }

            self.window.toggleFullScreen_(nil);
        }
    }

    #[inline]
    pub fn set_decorations(&self, decorations: bool) {
        let state = &self.delegate.state;
        let mut win_attribs = state.win_attribs.borrow_mut();

        if win_attribs.decorations == decorations {
            return;
        }

        win_attribs.decorations = decorations;

        // Skip modifiy if we are in fullscreen mode,
        // window_did_exit_fullscreen will handle it
        if win_attribs.fullscreen.is_some() {
            return;
        }

        unsafe {
            let new_mask = if decorations {
                NSWindowStyleMask::NSClosableWindowMask
                    | NSWindowStyleMask::NSMiniaturizableWindowMask
                    | NSWindowStyleMask::NSResizableWindowMask
                    | NSWindowStyleMask::NSTitledWindowMask
            } else {
                NSWindowStyleMask::NSBorderlessWindowMask
            };

            state.window.setStyleMask_(new_mask);
        }
    }

    #[inline]
    pub fn get_current_monitor(&self) -> RootMonitorId {
        unsafe {
            self::get_current_monitor()
        }
    }
}

// Convert the `cocoa::base::id` associated with a window to a usize to use as a unique identifier
// for the window.
pub fn get_window_id(window_cocoa_id: cocoa::base::id) -> Id {
    Id(window_cocoa_id as *const objc::runtime::Object as usize)
}

unsafe fn nswindow_set_min_dimensions<V: NSWindow + Copy>(
    window: V, min_width: f64, min_height: f64)
{
    window.setMinSize_(NSSize {
        width: min_width,
        height: min_height,
    });
    // If necessary, resize the window to match constraint
    let mut current_rect = NSWindow::frame(window);
    if current_rect.size.width < min_width {
        current_rect.size.width = min_width;
        window.setFrame_display_(current_rect, 0)
    }
    if current_rect.size.height < min_height {
        // The origin point of a rectangle is at its bottom left in Cocoa. To
        // ensure the window's top-left point remains the same:
        current_rect.origin.y +=
            current_rect.size.height - min_height;

        current_rect.size.height = min_height;
        window.setFrame_display_(current_rect, 0)
    }
}

unsafe fn nswindow_set_max_dimensions<V: NSWindow + Copy>(
    window: V, max_width: f64, max_height: f64)
{
    window.setMaxSize_(NSSize {
        width: max_width,
        height: max_height,
    });
    // If necessary, resize the window to match constraint
    let mut current_rect = NSWindow::frame(window);
    if current_rect.size.width > max_width {
        current_rect.size.width = max_width;
        window.setFrame_display_(current_rect, 0)
    }
    if current_rect.size.height > max_height {
        // The origin point of a rectangle is at its bottom left in
        // Cocoa. To ensure the window's top-left point remains the
        // same:
        current_rect.origin.y +=
            current_rect.size.height - max_height;

        current_rect.size.height = max_height;
        window.setFrame_display_(current_rect, 0)
    }
}

pub struct IdRef(id);

impl IdRef {
    pub fn new(i: id) -> IdRef {
        IdRef(i)
    }

    #[allow(dead_code)]
    pub fn retain(i: id) -> IdRef {
        if i != nil {
            let _: id = unsafe { msg_send![i, retain] };
        }
        IdRef(i)
    }

    pub fn non_nil(self) -> Option<IdRef> {
        if self.0 == nil { None } else { Some(self) }
    }
}

impl Drop for IdRef {
    fn drop(&mut self) {
        if self.0 != nil {
            let _: () = unsafe { msg_send![self.0, release] };
        }
    }
}

impl Deref for IdRef {
    type Target = id;
    fn deref<'a>(&'a self) -> &'a id {
        &self.0
    }
}

impl Clone for IdRef {
    fn clone(&self) -> IdRef {
        if self.0 != nil {
            let _: id = unsafe { msg_send![self.0, retain] };
        }
        IdRef(self.0)
    }
}

extern fn yes(_: &Object, _: Sel) -> BOOL {
    YES
}